GPU: Fix incorrect polyline terminator check

Fixes Gran Turismo 2, maybe others.
pull/211/head
Connor McLaughlin 6 years ago
parent a9109c7552
commit f13cfce34d

@ -257,7 +257,7 @@ bool GPU::HandleRenderCommand(const u32*& command_ptr, u32 command_size)
bool found_terminator = false;
for (u32 pos = 2; pos < command_size; pos += words_per_vertex)
{
if (command_ptr[pos] == 0x55555555)
if ((command_ptr[pos] & UINT32_C(0xF000F000)) == UINT32_C(0x50005000))
{
found_terminator = true;
break;

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