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@ -8,7 +8,6 @@
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#include <array>
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#include <atomic>
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#include <complex>
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#include <memory>
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#include <optional>
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#include <string>
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@ -21,8 +20,6 @@ namespace soundtouch {
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class SoundTouch;
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}
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struct kiss_fftr_state;
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enum class AudioBackend : u8
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{
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Null,
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@ -47,10 +44,9 @@ enum class AudioStretchMode : u8
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struct AudioStreamParameters
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{
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AudioStretchMode stretch_mode = DEFAULT_STRETCH_MODE;
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u16 buffer_ms = DEFAULT_BUFFER_MS;
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u16 output_latency_ms = DEFAULT_OUTPUT_LATENCY_MS;
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bool output_latency_minimal = DEFAULT_OUTPUT_LATENCY_MINIMAL;
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bool pad1 = false;
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u16 output_latency_ms = DEFAULT_OUTPUT_LATENCY_MS;
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u16 buffer_ms = DEFAULT_BUFFER_MS;
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u16 stretch_sequence_length_ms = DEFAULT_STRETCH_SEQUENCE_LENGTH;
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u16 stretch_seekwindow_ms = DEFAULT_STRETCH_SEEKWINDOW;
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