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@ -436,6 +436,8 @@ void MainWindow::connectSignals()
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connect(m_ui.actionReset, &QAction::triggered, m_host_interface, &QtHostInterface::resetSystem);
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connect(m_ui.actionPause, &QAction::toggled, m_host_interface, &QtHostInterface::pauseSystem);
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connect(m_ui.actionScreenshot, &QAction::triggered, m_host_interface, &QtHostInterface::saveScreenshot);
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connect(m_ui.actionRefreshGameList, &QAction::triggered, this,
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[this]() { m_host_interface->refreshGameList(false, false); });
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connect(m_ui.actionLoadState, &QAction::triggered, this, [this]() { m_ui.menuLoadState->exec(QCursor::pos()); });
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connect(m_ui.actionSaveState, &QAction::triggered, this, [this]() { m_ui.menuSaveState->exec(QCursor::pos()); });
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connect(m_ui.actionExit, &QAction::triggered, this, &MainWindow::close);
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