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@ -346,7 +346,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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"This can measurably improve performance in the Vulkan renderer."));
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dialog->registerWidgetHelp(
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m_ui.stretchDisplayVertically, tr("Stretch Vertically"), tr("Unchecked"),
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tr("Prefers stretching the display vertically instead of horizontally, wheen applying the display aspect ratio."));
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tr("Prefers stretching the display vertically instead of horizontally, when applying the display aspect ratio."));
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#ifdef _WIN32
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dialog->registerWidgetHelp(m_ui.blitSwapChain, tr("Use Blit Swap Chain"), tr("Unchecked"),
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tr("Uses a blit presentation model instead of flipping when using the Direct3D 11 "
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@ -453,7 +453,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
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m_ui.screenshotFormat, tr("Screenshot Format"), tr("PNG"),
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tr("Selects the format which will be used to save screenshots. JPEG produces smaller files, but loses detail."));
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dialog->registerWidgetHelp(m_ui.screenshotQuality, tr("Screenshot Quality"),
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QStringLiteral("%1%%").arg(Settings::DEFAULT_DISPLAY_SCREENSHOT_QUALITY),
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QStringLiteral("%1%").arg(Settings::DEFAULT_DISPLAY_SCREENSHOT_QUALITY),
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tr("Selects the quality at which screenshots will be compressed. Higher values preserve "
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"more detail for JPEG, and reduce file size for PNG."));
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