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@ -49,6 +49,7 @@ static constexpr int MAX_ICON_SIZE = 80;
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static constexpr float MIN_COVER_SCALE = 0.1f;
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static constexpr float DEFAULT_COVER_SCALE = 0.45f;
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static constexpr float MAX_COVER_SCALE = 2.0f;
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static constexpr float COVER_SCALE_STEP = 0.05f;
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static const char* SUPPORTED_FORMATS_STRING =
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QT_TRANSLATE_NOOP(GameListWidget, ".cue (Cue Sheets)\n"
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@ -1427,6 +1428,22 @@ bool GameListWidget::isShowingGameGrid() const
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return (m_ui.stack->currentIndex() == VIEW_MODE_GRID);
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}
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void GameListWidget::zoomOut()
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{
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if (isShowingGameList())
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m_list_view->adjustIconSize(-ICON_SIZE_STEP);
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else if (isShowingGameGrid())
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m_grid_view->adjustZoom(-COVER_SCALE_STEP);
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}
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void GameListWidget::zoomIn()
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{
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if (isShowingGameList())
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m_list_view->adjustIconSize(ICON_SIZE_STEP);
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else if (isShowingGameGrid())
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m_grid_view->adjustZoom(COVER_SCALE_STEP);
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}
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void GameListWidget::refresh(bool invalidate_cache)
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{
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cancelRefresh();
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@ -2023,16 +2040,6 @@ void GameListListView::adjustIconSize(int delta)
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m_model->setIconSize(new_size);
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}
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void GameListListView::zoomIn()
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{
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adjustIconSize(ICON_SIZE_STEP);
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}
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void GameListListView::zoomOut()
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{
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adjustIconSize(-ICON_SIZE_STEP);
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}
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GameListGridView::GameListGridView(GameListModel* model, GameListSortModel* sort_model, QWidget* parent)
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: QListView(parent), m_model(model)
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{
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@ -2062,9 +2069,9 @@ void GameListGridView::wheelEvent(QWheelEvent* e)
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if (dy != 0)
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{
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if (dy < 0)
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zoomOut();
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adjustZoom(-COVER_SCALE_STEP);
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else
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zoomIn();
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adjustZoom(COVER_SCALE_STEP);
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return;
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}
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@ -2085,22 +2092,6 @@ void GameListGridView::adjustZoom(float delta)
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m_model->setCoverScale(new_scale);
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}
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void GameListGridView::zoomIn()
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{
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adjustZoom(0.05f);
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}
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void GameListGridView::zoomOut()
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{
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adjustZoom(-0.05f);
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}
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void GameListGridView::setZoomPct(int int_scale)
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{
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const float new_scale = std::clamp(static_cast<float>(int_scale) / 100.0f, MIN_COVER_SCALE, MAX_COVER_SCALE);
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m_model->setCoverScale(new_scale);
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}
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void GameListGridView::updateLayout()
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{
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const int icon_width = m_model->getCoverArtSize();
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