InputManager: Fix default value of SDL input source

pull/2837/head
Connor McLaughlin 3 years ago
parent 11c0b7467b
commit 65991899eb

@ -1468,6 +1468,6 @@ void InputManager::ReloadSources(SettingsInterface& si, std::unique_lock<std::mu
UpdateInputSourceState(si, settings_lock, InputSourceType::RawInput, &InputSource::CreateWin32RawInputSource, false);
#endif
#ifdef WITH_SDL2
UpdateInputSourceState(si, settings_lock, InputSourceType::SDL, &InputSource::CreateSDLSource, false);
UpdateInputSourceState(si, settings_lock, InputSourceType::SDL, &InputSource::CreateSDLSource, true);
#endif
}

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