ImGuiOverlays: Fix incorrect frame time order

pull/2939/head
Connor McLaughlin 2 years ago
parent af5d49649c
commit 559f14d27d

@ -249,7 +249,7 @@ void ImGuiManager::DrawPerformanceOverlay()
{
text.Clear();
text.AppendFmtString("{:.2f}ms | {:.2f}ms | {:.2f}ms", System::GetMinimumFrameTime(),
System::GetMaximumFrameTime(), System::GetAverageFrameTime());
System::GetAverageFrameTime(), System::GetMaximumFrameTime());
DRAW_LINE(fixed_font, text, IM_COL32(255, 255, 255, 255));
text.Clear();

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