GL/Context: Drop unnecessary macro check

pull/1769/head
Connor McLaughlin 4 years ago
parent fdc7066ead
commit 535fef88c5

@ -105,7 +105,7 @@ std::unique_ptr<GL::Context> Context::Create(const WindowInfo& wi, const Version
std::unique_ptr<Context> context;
#if defined(WIN32) && !defined(_M_ARM64)
context = ContextWGL::Create(wi, versions_to_try, num_versions_to_try);
#elif defined(__APPLE__) && !defined(LIBRETRO)
#elif defined(__APPLE__)
context = ContextAGL::Create(wi, versions_to_try, num_versions_to_try);
#elif defined(ANDROID)
#ifdef USE_EGL

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