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@ -5,6 +5,14 @@
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#include "system.h"
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Log_SetChannel(GPU);
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#define CHECK_COMMAND_SIZE(num_words) \
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if (command_size < num_words) \
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{ \
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m_command_total_words = num_words; \
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m_state = State::WaitingForParameters; \
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return false; \
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}
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static u32 s_cpu_to_vram_dump_id = 1;
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static u32 s_vram_to_cpu_dump_id = 1;
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@ -13,6 +21,38 @@ static constexpr u32 ReplaceZero(u32 value, u32 value_for_zero)
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return value == 0 ? value_for_zero : value;
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}
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void GPU::ExecuteCommands()
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{
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Assert(m_GP0_buffer.size() < 1048576);
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const u32* command_ptr = m_GP0_buffer.data();
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u32 command_size = static_cast<u32>(m_GP0_buffer.size());
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while (m_state != State::ReadingVRAM && command_size > 0 && command_size >= m_command_total_words)
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{
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const u32 command = command_ptr[0] >> 24;
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const u32* old_command_ptr = command_ptr;
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if (!(this->*s_GP0_command_handler_table[command])(command_ptr, command_size))
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break;
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const u32 words_used = static_cast<u32>(command_ptr - old_command_ptr);
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DebugAssert(words_used <= command_size);
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command_size -= words_used;
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}
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if (command_size == 0)
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m_GP0_buffer.clear();
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else if (command_ptr > m_GP0_buffer.data())
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m_GP0_buffer.erase(m_GP0_buffer.begin(), m_GP0_buffer.begin() + (command_ptr - m_GP0_buffer.data()));
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UpdateGPUSTAT();
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}
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void GPU::EndCommand()
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{
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m_state = State::Idle;
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m_command_total_words = 0;
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}
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GPU::GP0CommandHandlerTable GPU::GenerateGP0CommandHandlerTable()
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{
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GP0CommandHandlerTable table = {};
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@ -50,12 +90,14 @@ bool GPU::HandleUnknownGP0Command(const u32*& command_ptr, u32 command_size)
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{
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const u32 command = *(command_ptr++) >> 24;
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Log_ErrorPrintf("Unimplemented GP0 command 0x%02X", command);
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EndCommand();
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return true;
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}
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bool GPU::HandleNOPCommand(const u32*& command_ptr, u32 command_size)
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{
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command_ptr++;
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EndCommand();
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return true;
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}
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@ -63,6 +105,7 @@ bool GPU::HandleClearCacheCommand(const u32*& command_ptr, u32 command_size)
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{
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Log_DebugPrintf("GP0 clear cache");
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command_ptr++;
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EndCommand();
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return true;
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}
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@ -75,6 +118,7 @@ bool GPU::HandleInterruptRequestCommand(const u32*& command_ptr, u32 command_siz
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m_interrupt_controller->InterruptRequest(InterruptController::IRQ::GPU);
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}
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EndCommand();
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return true;
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}
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@ -89,6 +133,8 @@ bool GPU::HandleSetDrawModeCommand(const u32*& command_ptr, u32 command_size)
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m_render_state.texture_x_flip = (param & (1 << 12)) != 0;
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m_render_state.texture_y_flip = (param & (1 << 13)) != 0;
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Log_DebugPrintf("Set draw mode %08X", param);
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EndCommand();
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return true;
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}
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@ -99,6 +145,8 @@ bool GPU::HandleSetTextureWindowCommand(const u32*& command_ptr, u32 command_siz
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Log_DebugPrintf("Set texture window %02X %02X %02X %02X", m_render_state.texture_window_mask_x,
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m_render_state.texture_window_mask_y, m_render_state.texture_window_offset_x,
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m_render_state.texture_window_offset_y);
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EndCommand();
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return true;
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}
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@ -117,6 +165,7 @@ bool GPU::HandleSetDrawingAreaTopLeftCommand(const u32*& command_ptr, u32 comman
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m_drawing_area_changed = true;
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}
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EndCommand();
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return true;
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}
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@ -136,6 +185,7 @@ bool GPU::HandleSetDrawingAreaBottomRightCommand(const u32*& command_ptr, u32 co
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m_drawing_area_changed = true;
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}
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EndCommand();
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return true;
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}
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@ -153,6 +203,8 @@ bool GPU::HandleSetDrawingOffsetCommand(const u32*& command_ptr, u32 command_siz
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m_drawing_offset.y = y;
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m_drawing_offset_changed = true;
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}
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EndCommand();
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return true;
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}
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@ -164,6 +216,8 @@ bool GPU::HandleSetMaskBitCommand(const u32*& command_ptr, u32 command_size)
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m_GPUSTAT.draw_to_masked_pixels = (param & 0x01) != 0;
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Log_DebugPrintf("Set mask bit %u %u", BoolToUInt32(m_GPUSTAT.draw_set_mask_bit),
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BoolToUInt32(m_GPUSTAT.draw_to_masked_pixels));
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EndCommand();
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return true;
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}
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@ -229,8 +283,7 @@ bool GPU::HandleRenderCommand(const u32*& command_ptr, u32 command_size)
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return true;
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}
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if (command_size < total_words)
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return false;
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CHECK_COMMAND_SIZE(total_words);
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static constexpr std::array<const char*, 4> primitive_names = {{"", "polygon", "line", "rectangle"}};
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@ -244,13 +297,13 @@ bool GPU::HandleRenderCommand(const u32*& command_ptr, u32 command_size)
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command_ptr += total_words;
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m_stats.num_vertices += num_vertices;
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m_stats.num_polygons++;
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EndCommand();
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return true;
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}
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bool GPU::HandleFillRectangleCommand(const u32*& command_ptr, u32 command_size)
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{
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if (command_size < 3)
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return false;
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CHECK_COMMAND_SIZE(3);
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FlushRender();
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@ -265,20 +318,24 @@ bool GPU::HandleFillRectangleCommand(const u32*& command_ptr, u32 command_size)
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FillVRAM(dst_x, dst_y, width, height, color);
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m_stats.num_vram_fills++;
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EndCommand();
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return true;
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}
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bool GPU::HandleCopyRectangleCPUToVRAMCommand(const u32*& command_ptr, u32 command_size)
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{
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if (command_size < 3)
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return false;
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CHECK_COMMAND_SIZE(3);
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const u32 copy_width = ReplaceZero(command_ptr[2] & 0x3FF, 0x400);
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const u32 copy_height = ReplaceZero((command_ptr[2] >> 16) & 0x1FF, 0x200);
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const u32 num_pixels = copy_width * copy_height;
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const u32 num_words = 3 + ((num_pixels + 1) / 2);
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if (command_size < num_words)
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{
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m_command_total_words = num_words;
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m_state = State::WritingVRAM;
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return false;
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}
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const u32 dst_x = command_ptr[1] & 0x3FF;
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const u32 dst_y = (command_ptr[1] >> 16) & 0x3FF;
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@ -296,57 +353,40 @@ bool GPU::HandleCopyRectangleCPUToVRAMCommand(const u32*& command_ptr, u32 comma
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UpdateVRAM(dst_x, dst_y, copy_width, copy_height, &command_ptr[3]);
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command_ptr += num_words;
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m_stats.num_vram_writes++;
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EndCommand();
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return true;
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}
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bool GPU::HandleCopyRectangleVRAMToCPUCommand(const u32*& command_ptr, u32 command_size)
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{
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if (command_size < 3)
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return false;
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CHECK_COMMAND_SIZE(3);
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const u32 width = ReplaceZero(command_ptr[2] & 0x3FF, 0x400);
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const u32 height = ReplaceZero((command_ptr[2] >> 16) & 0x1FF, 0x200);
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const u32 num_pixels = width * height;
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const u32 num_words = ((num_pixels + 1) / 2);
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const u32 src_x = command_ptr[1] & 0x3FF;
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const u32 src_y = (command_ptr[1] >> 16) & 0x3FF;
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m_vram_transfer.width = ((Truncate16(command_ptr[2]) - 1) & 0x3FF) + 1;
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m_vram_transfer.height = ((Truncate16(command_ptr[2] >> 16) - 1) & 0x1FF) + 1;
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m_vram_transfer.x = Truncate16(command_ptr[1] & 0x3FF);
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m_vram_transfer.y = Truncate16((command_ptr[1] >> 16) & 0x3FF);
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command_ptr += 3;
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Log_DebugPrintf("Copy rectangle from VRAM to CPU offset=(%u,%u), size=(%u,%u)", src_x, src_y, width, height);
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Log_DebugPrintf("Copy rectangle from VRAM to CPU offset=(%u,%u), size=(%u,%u)", m_vram_transfer.x, m_vram_transfer.y,
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m_vram_transfer.width, m_vram_transfer.height);
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DebugAssert(m_vram_transfer.col == 0 && m_vram_transfer.row == 0);
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// all rendering should be done first...
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FlushRender();
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// TODO: A better way of doing this.. get rid of the m_GPUREAD_buffer.
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ReadVRAM(src_x, src_y, width, height);
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for (u32 row = 0; row < height;)
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{
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const u32 row_offset = ((src_y + row++) % VRAM_HEIGHT) * VRAM_WIDTH;
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for (u32 col = 0; col < width;)
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{
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// TODO: Handle unaligned reads...
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const u32 col_offset1 = row_offset + ((src_x + col++) % VRAM_WIDTH);
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const u32 col_offset2 = row_offset + ((src_x + col++) % VRAM_WIDTH);
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m_GPUREAD_buffer.push_back(ZeroExtend32(m_vram_ptr[col_offset1]) | (ZeroExtend32(m_vram_ptr[col_offset2]) << 16));
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}
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}
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if (m_system->GetSettings().debugging.dump_vram_to_cpu_copies)
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{
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std::vector<u32> temp;
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std::copy(m_GPUREAD_buffer.begin(), m_GPUREAD_buffer.end(), std::back_inserter(temp));
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DumpVRAMToFile(SmallString::FromFormat("vram_to_cpu_copy_%u.png", s_vram_to_cpu_dump_id++), width, height,
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sizeof(u16) * width, temp.data(), true);
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}
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// ensure VRAM shadow is up to date
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ReadVRAM(m_vram_transfer.x, m_vram_transfer.y, m_vram_transfer.width, m_vram_transfer.height);
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// switch to pixel-by-pixel read state
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m_stats.num_vram_reads++;
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m_state = State::ReadingVRAM;
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m_command_total_words = 0;
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return true;
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}
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bool GPU::HandleCopyRectangleVRAMToVRAMCommand(const u32*& command_ptr, u32 command_size)
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{
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if (command_size < 4)
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return false;
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CHECK_COMMAND_SIZE(4);
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const u32 src_x = command_ptr[1] & 0x3FF;
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const u32 src_y = (command_ptr[1] >> 16) & 0x3FF;
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@ -369,5 +409,6 @@ bool GPU::HandleCopyRectangleVRAMToVRAMCommand(const u32*& command_ptr, u32 comm
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FlushRender();
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CopyVRAM(src_x, src_y, dst_x, dst_y, width, height);
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m_stats.num_vram_copies++;
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EndCommand();
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return true;
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}
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