GameList: Scan hidden files

pull/2433/head
Connor McLaughlin 4 years ago
parent 3847c94a42
commit 3cc7802897

@ -471,7 +471,10 @@ void GameList::ScanDirectory(const char* path, bool recursive, ProgressCallback*
progress->SetFormattedStatusText("Scanning directory '%s'%s...", path, recursive ? " (recursively)" : "");
FileSystem::FindResultsArray files;
FileSystem::FindFiles(path, "*", FILESYSTEM_FIND_FILES | (recursive ? FILESYSTEM_FIND_RECURSIVE : 0), &files);
FileSystem::FindFiles(path, "*",
recursive ? (FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES | FILESYSTEM_FIND_RECURSIVE) :
(FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES),
&files);
progress->SetProgressRange(static_cast<u32>(files.size()));
progress->SetProgressValue(0);

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