System: Don't check for subchannel with GPU dump

downsampling
Stenzek 2 months ago
parent 1765590a6f
commit 0960160589
No known key found for this signature in database

@ -4189,7 +4189,8 @@ void System::UpdateRunningGame(const std::string& path, CDImage* image, bool boo
bool System::CheckForRequiredSubQ(Error* error)
{
if (!s_state.running_game_entry || !s_state.running_game_entry->HasTrait(GameDatabase::Trait::IsLibCryptProtected) ||
if (IsReplayingGPUDump() || !s_state.running_game_entry ||
!s_state.running_game_entry->HasTrait(GameDatabase::Trait::IsLibCryptProtected) ||
CDROM::HasNonStandardOrReplacementSubQ())
{
return true;

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