<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="he_IL">
<context>
    <name>AboutDialog</name>
    <message>
        <location filename="../aboutdialog.ui" line="14"/>
        <source>About DuckStation</source>
        <translation>Duckstation אודות</translation>
    </message>
    <message>
        <location filename="../aboutdialog.ui" line="101"/>
        <source>DuckStation</source>
        <translation>Duckstation</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="29"/>
        <source>%1 (%2)</source>
        <translation></translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="45"/>
        <source>DuckStation is a free and open-source simulator/emulator of the Sony PlayStation&lt;span style=&quot;vertical-align:super;&quot;&gt;TM&lt;/span&gt; console, focusing on playability, speed, and long-term maintainability.</source>
        <translation>הוא אמולטור/סימולטור חינמי ובקוד פתוח של הסוני פלייסטישן Duckstation</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="48"/>
        <source>Authors</source>
        <translation>מחברים</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="49"/>
        <source>Icon by</source>
        <translation>אייקון ע&quot;י</translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="50"/>
        <source>License</source>
        <translation></translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="59"/>
        <source>DuckStation Third-Party Notices</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../aboutdialog.cpp" line="79"/>
        <source>Missing thirdparty.html file. You should request it from where-ever you obtained DuckStation.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>AchievementLoginDialog</name>
    <message>
        <location filename="../achievementlogindialog.ui" line="29"/>
        <source>RetroAchievements Login</source>
        <comment>Window title</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="57"/>
        <source>RetroAchievements Login</source>
        <comment>Header text</comment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="69"/>
        <source>Please enter your user name and password for retroachievements.org below. Your password will not be saved in DuckStation, an access token will be generated and used instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="94"/>
        <source>User Name:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="104"/>
        <source>Password:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.ui" line="122"/>
        <source>Ready...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="22"/>
        <source>&lt;strong&gt;Your RetroAchievements login token is no longer valid.&lt;/strong&gt; You must re-enter your credentials for achievements to be tracked. Your password will not be saved in DuckStation, an access token will be generated and used instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="27"/>
        <source>&amp;Login</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="40"/>
        <source>Logging in...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="71"/>
        <source>Login Error</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="72"/>
        <source>Login failed.
Error: %1

Please check your username and password, and try again.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="79"/>
        <source>Enable Achievements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="80"/>
        <source>Achievement tracking is not currently enabled. Your login will have no effect until after tracking is enabled.

Do you want to enable tracking now?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="91"/>
        <source>Enable Hardcore Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="92"/>
        <source>Hardcore mode is not currently enabled. Enabling hardcore mode allows you to set times, scores, and participate in game-specific leaderboards.

However, hardcore mode also prevents the usage of save states, cheats and slowdown functionality.

Do you want to enable hardcore mode?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="109"/>
        <source>Reset System</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="110"/>
        <source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementlogindialog.cpp" line="73"/>
        <source>Login failed.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>AchievementSettingsWidget</name>
    <message>
        <location filename="../achievementsettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="45"/>
        <location filename="../achievementsettingswidget.cpp" line="46"/>
        <source>Enable Achievements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="73"/>
        <location filename="../achievementsettingswidget.cpp" line="72"/>
        <source>Use First Disc From Playlist</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="66"/>
        <location filename="../achievementsettingswidget.cpp" line="48"/>
        <source>Enable Hardcore Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="32"/>
        <source>Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="38"/>
        <location filename="../achievementsettingswidget.cpp" line="64"/>
        <source>Enable Spectator Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="52"/>
        <location filename="../achievementsettingswidget.cpp" line="68"/>
        <source>Test Unofficial Achievements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="59"/>
        <location filename="../achievementsettingswidget.cpp" line="62"/>
        <source>Enable Encore Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="83"/>
        <source>Notifications</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="119"/>
        <location filename="../achievementsettingswidget.ui" line="165"/>
        <source>5 seconds</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="128"/>
        <location filename="../achievementsettingswidget.cpp" line="51"/>
        <source>Show Achievement Notifications</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="174"/>
        <location filename="../achievementsettingswidget.cpp" line="54"/>
        <source>Show Leaderboard Notifications</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="181"/>
        <location filename="../achievementsettingswidget.cpp" line="57"/>
        <source>Enable Sound Effects</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="188"/>
        <location filename="../achievementsettingswidget.cpp" line="60"/>
        <source>Enable In-Game Overlays</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="198"/>
        <source>Account</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="204"/>
        <source>Username:
Login token generated at:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="224"/>
        <location filename="../achievementsettingswidget.cpp" line="192"/>
        <source>Login...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="217"/>
        <source>View Profile...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="242"/>
        <source>Game Info</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.ui" line="258"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p align=&quot;justify&quot;&gt;DuckStation uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at &lt;a href=&quot;https://retroachievements.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;retroachievements.org&lt;/span&gt;&lt;/a&gt;.&lt;/p&gt;&lt;p align=&quot;justify&quot;&gt;To view the achievement list in-game, press the hotkey for &lt;span style=&quot; font-weight:600;&quot;&gt;Open Pause Menu&lt;/span&gt; and select &lt;span style=&quot; font-weight:600;&quot;&gt;Achievements&lt;/span&gt; from the menu.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="46"/>
        <location filename="../achievementsettingswidget.cpp" line="48"/>
        <location filename="../achievementsettingswidget.cpp" line="62"/>
        <location filename="../achievementsettingswidget.cpp" line="64"/>
        <location filename="../achievementsettingswidget.cpp" line="68"/>
        <location filename="../achievementsettingswidget.cpp" line="72"/>
        <source>Unchecked</source>
        <translation type="unfinished">לא מסומן</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="47"/>
        <source>When enabled and logged in, DuckStation will scan for achievements on startup.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="49"/>
        <source>&quot;Challenge&quot; mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="51"/>
        <location filename="../achievementsettingswidget.cpp" line="54"/>
        <location filename="../achievementsettingswidget.cpp" line="57"/>
        <location filename="../achievementsettingswidget.cpp" line="60"/>
        <source>Checked</source>
        <translation type="unfinished">מסומן</translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="52"/>
        <source>Displays popup messages on events such as achievement unlocks and game completion.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="55"/>
        <source>Displays popup messages when starting, submitting, or failing a leaderboard challenge.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="58"/>
        <source>Plays sound effects for events such as achievement unlocks and leaderboard submissions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="61"/>
        <source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="63"/>
        <source>When enabled, each session will behave as if no achievements have been unlocked.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="65"/>
        <source>When enabled, DuckStation will assume all achievements are locked and not send any unlock notifications to the server.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="69"/>
        <source>When enabled, DuckStation will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="150"/>
        <source>Reset System</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="151"/>
        <source>Hardcore mode will not be enabled until the system is reset. Do you want to reset the system now?</source>
        <translation type="unfinished"></translation>
    </message>
    <message numerus="yes">
        <location filename="../achievementsettingswidget.cpp" line="164"/>
        <location filename="../achievementsettingswidget.cpp" line="171"/>
        <source>%n seconds</source>
        <translation type="unfinished">
            <numerusform></numerusform>
            <numerusform></numerusform>
        </translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="73"/>
        <source>When enabled, the first disc in a playlist will be used for achievements, regardless of which disc is active.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="184"/>
        <source>Username: %1
Login token generated on %2.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="187"/>
        <source>Logout</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../achievementsettingswidget.cpp" line="191"/>
        <source>Not Logged In.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>Achievements</name>
    <message>
        <location filename="../../core/system.cpp" line="1143"/>
        <source>Loading state</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="1374"/>
        <location filename="../../core/system.cpp" line="1386"/>
        <source>Resuming state</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1033"/>
        <source>Hardcore mode will be enabled on system reset.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1060"/>
        <source>{} (Unofficial)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1082"/>
        <source>Mastered {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1083"/>
        <source>{} achievements, {} points</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1098"/>
        <source>Leaderboard attempt started.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1113"/>
        <source>Leaderboard attempt failed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1128"/>
        <source>Your Time: {}{}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1129"/>
        <source>Your Score: {}{}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1130"/>
        <source>Your Value: {}{}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1139"/>
        <source> (Submitting)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1158"/>
        <source>Your Time: {} (Best: {})</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1159"/>
        <source>Your Score: {} (Best: {})</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1160"/>
        <source>Your Value: {} (Best: {})</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1165"/>
        <source>{}
Leaderboard Position: {} of {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1295"/>
        <source>Server error in {}:
{}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1309"/>
        <source>Achievements Disconnected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1310"/>
        <source>An unlock request could not be completed. We will keep retrying to submit this request.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1322"/>
        <source>Achievements Reconnected</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1323"/>
        <source>All pending unlock requests have completed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1739"/>
        <source>Score: {} ({} softcore)
Unread messages: {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1786"/>
        <location filename="../../core/achievements.cpp" line="1827"/>
        <source>Confirm Hardcore Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1787"/>
        <location filename="../../core/achievements.cpp" line="1828"/>
        <source>{0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1811"/>
        <location filename="../../core/achievements.cpp" line="1834"/>
        <source>Cannot {} while hardcode mode is active.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1831"/>
        <source>Yes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1832"/>
        <source>No</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2057"/>
        <source>Active Challenge Achievements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2185"/>
        <source> (Hardcore Mode)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2199"/>
        <source>You have unlocked all achievements and earned {} points!</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2204"/>
        <source>You have unlocked {0} of {1} achievements, earning {2} of {3} possible points.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2254"/>
        <source>Unknown</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2254"/>
        <source>Locked</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2255"/>
        <source>Unlocked</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2255"/>
        <source>Unsupported</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2256"/>
        <source>Unofficial</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2256"/>
        <source>Recently Unlocked</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2257"/>
        <source>Active Challenges</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2257"/>
        <source>Almost There</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2348"/>
        <source>{} points</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2349"/>
        <source>{} point</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2352"/>
        <source>XXX points</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2385"/>
        <source>Unlocked: {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2728"/>
        <location filename="../../core/achievements.cpp" line="2737"/>
        <source>Loading...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2930"/>
        <location filename="../../core/achievements.cpp" line="2950"/>
        <source>Leaderboard download failed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1403"/>
        <source>Hardcore mode is now enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1010"/>
        <source>You have unlocked {0} of {1} achievements, and earned {2} of {3} points.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1404"/>
        <source>Hardcore mode is now disabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1002"/>
        <source>{} (Hardcore Mode)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="1016"/>
        <location filename="../../core/achievements.cpp" line="2212"/>
        <source>This game has no achievements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2557"/>
        <source>This game has {} leaderboards.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/achievements.cpp" line="2574"/>
        <source>Submitting scores is disabled because hardcore mode is off. Leaderboards are read-only.</source>
        <translation type="unfinished"></translation>
    </message>
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        <translation type="unfinished"></translation>
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        <source>Mode Toggle</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>L1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>R1</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>L2</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>R2</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>L3</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>R3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Left Stick Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Left Stick Right</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Left Stick Down</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Left Stick Up</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Right Stick Left</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Right Stick Right</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Right Stick Down</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Right Stick Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Not Inverted</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Invert Left/Right</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Invert Up/Down</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Invert Left/Right + Up/Down</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Analog Deadzone</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Inverts the direction of the left analog stick.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/analog_joystick.cpp" line="404"/>
        <source>Invert Right Stick</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/analog_joystick.cpp" line="405"/>
        <source>Inverts the direction of the right analog stick.</source>
        <translation type="unfinished"></translation>
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<context>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/settings.cpp" line="1300"/>
        <source>Cubeb</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>XAudio2</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>AudioSettingsWidget</name>
    <message>
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        <source>Form</source>
        <translation></translation>
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    <message>
        <location filename="../audiosettingswidget.ui" line="32"/>
        <source>Configuration</source>
        <translation>תצורה</translation>
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    <message>
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        <source>Backend:</source>
        <translation>:מנוע</translation>
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    <message>
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        <source>Buffer Size:</source>
        <translation>גודל Buffer</translation>
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    <message>
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        <source>Minimal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Off (Noisy)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../audiosettingswidget.ui" line="89"/>
        <source>Resampling (Pitch Shift)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../audiosettingswidget.ui" line="94"/>
        <source>Time Stretch (Tempo Change, Best Sound)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="122"/>
        <source>Output Latency:</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Driver:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="69"/>
        <source>Stretch Mode:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="102"/>
        <source>Maximum latency: 0 frames (0.00ms)</source>
        <translation></translation>
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    <message>
        <location filename="../audiosettingswidget.ui" line="170"/>
        <source>Output Device:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="189"/>
        <source>Output Volume:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="274"/>
        <source>Fast Forward Volume:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="281"/>
        <location filename="../audiosettingswidget.cpp" line="81"/>
        <source>Mute All Sound</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.ui" line="288"/>
        <location filename="../audiosettingswidget.cpp" line="83"/>
        <source>Mute CD Audio</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="../audiosettingswidget.cpp" line="75"/>
        <source>Start Dumping On Boot</source>
        <translation>החל  הוצאה  באתחול</translation>
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    <message>
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        <source>Controls</source>
        <translation>בקרה</translation>
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    <message>
        <location filename="../audiosettingswidget.ui" line="223"/>
        <location filename="../audiosettingswidget.ui" line="262"/>
        <source>100%</source>
        <translation></translation>
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    <message>
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    </message>
    <message>
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        <source>The audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio output.</source>
        <translation>מנוע האודיו קובע כמה מהפריימים שייוצרו &quot;עי&quot; האמולטור &quot;יישלחו למארח. Cubeb נותנת את זמן ההמתנה הנמוך ביותר,אם אתה נתקל בבעיות נסה את מנוע הSDL. מנוע הnull  מבטל את כל האודיו של המארח.</translation>
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    <message>
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        <source>Output Latency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="69"/>
        <source>50 ms</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="77"/>
        <source>Output Volume</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="78"/>
        <source>Controls the volume of the audio played on the host.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="79"/>
        <source>Fast Forward Volume</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="80"/>
        <source>Controls the volume of the audio played on the host when fast forwarding.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="84"/>
        <source>Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="87"/>
        <source>Stretch Mode</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Time Stretching</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="88"/>
        <source>When running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast forward/slowdown audio at a small cost to performance.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../audiosettingswidget.cpp" line="136"/>
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        <translation type="unfinished">ברירת מחדל</translation>
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    <message>
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        <source>Maximum Latency: %1 frames / %2 ms (%3ms buffer + %5ms output)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="166"/>
        <source>Maximum Latency: %1 frames / %2 ms</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../audiosettingswidget.cpp" line="70"/>
        <source>The buffer size determines the size of the chunks of audio which will be pulled by the host. Smaller values reduce the output latency, but may cause hitches if the emulation speed is inconsistent. Note that the Cubeb backend uses smaller chunks regardless of this value, so using a low value here may not significantly change latency.</source>
        <translation></translation>
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    <message>
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        <location filename="../audiosettingswidget.cpp" line="81"/>
        <location filename="../audiosettingswidget.cpp" line="83"/>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="76"/>
        <source>Start dumping audio to file as soon as the emulator is started. Mainly useful as a debug option.</source>
        <translation></translation>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="82"/>
        <source>Prevents the emulator from producing any audible sound.</source>
        <translation></translation>
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    <message>
        <location filename="../audiosettingswidget.cpp" line="172"/>
        <location filename="../audiosettingswidget.cpp" line="173"/>
        <source>%1%</source>
        <translation></translation>
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<context>
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    <message>
        <location filename="../../util/audio_stream.cpp" line="58"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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</context>
<context>
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    <message>
        <location filename="../autoupdaterdialog.ui" line="17"/>
        <location filename="../autoupdaterdialog.cpp" line="236"/>
        <location filename="../autoupdaterdialog.cpp" line="410"/>
        <source>Automatic Updater</source>
        <translation>מעדכן אוטומוטי</translation>
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    <message>
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        <source>Update Available</source>
        <translation>עדכון קיים</translation>
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    <message>
        <location filename="../autoupdaterdialog.ui" line="60"/>
        <source>Current Version: </source>
        <translation>גרסה נוכחית:</translation>
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    <message>
        <location filename="../autoupdaterdialog.ui" line="67"/>
        <source>New Version: </source>
        <translation>גרסה חדשה:</translation>
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    <message>
        <location filename="../autoupdaterdialog.ui" line="95"/>
        <source>Download and Install...</source>
        <translation>עדכון</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="102"/>
        <source>Skip This Update</source>
        <translation>דלג על עדכון</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.ui" line="109"/>
        <source>Remind Me Later</source>
        <translation>הזכר מאוחר יותר</translation>
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    <message>
        <location filename="../autoupdaterdialog.cpp" line="133"/>
        <source>Updater Error</source>
        <translation>שגיאה במעדכן</translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="237"/>
        <source>No updates are currently available. Please try again later.</source>
        <translation>לא קיימים עדכונים כרגע. אנא נסה מאוחר יותר.</translation>
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    <message>
        <location filename="../autoupdaterdialog.cpp" line="286"/>
        <source>Current Version: %1 (%2)</source>
        <translation></translation>
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    <message>
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        <source>New Version: %1 (%2)</source>
        <translation></translation>
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    <message>
        <location filename="../autoupdaterdialog.cpp" line="289"/>
        <source>Loading...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="342"/>
        <source>&lt;h2&gt;Changes:&lt;/h2&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="375"/>
        <source>&lt;h2&gt;Save State Warning&lt;/h2&gt;&lt;p&gt;Installing this update will make your save states &lt;b&gt;incompatible&lt;/b&gt;. Please ensure you have saved your games to memory card before installing this update or you will lose progress.&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="383"/>
        <source>&lt;h2&gt;Settings Warning&lt;/h2&gt;&lt;p&gt;Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../autoupdaterdialog.cpp" line="387"/>
        <source>&lt;h4&gt;Installing this update will download %1 MB through your internet connection.&lt;/h4&gt;</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../autoupdaterdialog.cpp" line="411"/>
        <source>Downloading %1...</source>
        <translation></translation>
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</context>
<context>
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    <message>
        <location filename="../biossettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="32"/>
        <source>BIOS Selection</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="48"/>
        <source>PAL (Europe, Australia):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="55"/>
        <source>NTSC-J (Japan):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="62"/>
        <source>NTSC-U/C (US/Canada):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="104"/>
        <source>Open in Explorer...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="111"/>
        <source>Refresh List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="123"/>
        <source>BIOS Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="129"/>
        <source>DuckStation will search for BIOS images in this directory.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../biossettingswidget.ui" line="144"/>
        <source>Browse...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="156"/>
        <source>Options and Patches</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.ui" line="162"/>
        <location filename="../biossettingswidget.cpp" line="25"/>
        <source>Fast Boot</source>
        <translation type="unfinished">אתחול מהיר</translation>
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    <message>
        <location filename="../biossettingswidget.ui" line="169"/>
        <location filename="../biossettingswidget.cpp" line="28"/>
        <source>Enable TTY Logging</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../biossettingswidget.cpp" line="25"/>
        <location filename="../biossettingswidget.cpp" line="28"/>
        <source>Unchecked</source>
        <translation type="unfinished">לא מסומן</translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="26"/>
        <source>Patches the BIOS to skip the console&apos;s boot animation. Does not work with all games, but usually safe to enable.</source>
        <translation type="unfinished">מתקן את הBios כך שידלג על אנימציית האתחול של הקונסולה. לא ובד עם כל המשחקים.</translation>
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    <message>
        <location filename="../biossettingswidget.cpp" line="29"/>
        <source>Logs BIOS calls to printf(). Not all games contain debugging messages.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../biossettingswidget.cpp" line="105"/>
        <source>Use Global Setting</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../biossettingswidget.cpp" line="107"/>
        <source>Auto-Detect</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../biossettingswidget.cpp" line="125"/>
        <source>Unknown</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>CPUExecutionMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="855"/>
        <source>Interpreter (Slowest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="856"/>
        <source>Cached Interpreter (Faster)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="857"/>
        <source>Recompiler (Fastest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="858"/>
        <source>New Recompiler (Experimental)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CPUFastmemMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="886"/>
        <source>Disabled (Slowest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="887"/>
        <source>MMap (Hardware, Fastest, 64-Bit Only)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="888"/>
        <source>LUT (Faster)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CheatCodeEditorDialog</name>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="14"/>
        <source>Cheat Code Editor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="23"/>
        <source>Description:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="33"/>
        <source>Group:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="43"/>
        <source>Type:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.ui" line="53"/>
        <source>Activation:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.cpp" line="23"/>
        <location filename="../cheatcodeeditordialog.cpp" line="29"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.cpp" line="23"/>
        <source>Description cannot be empty.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatcodeeditordialog.cpp" line="29"/>
        <source>Instructions are invalid.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="14"/>
        <source>Cheat Manager</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="24"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="32"/>
        <source>&amp;Add Group...</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="39"/>
        <source>&amp;Add Code...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="46"/>
        <source>&amp;Edit Code...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="56"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="66"/>
        <location filename="../cheatmanagerdialog.cpp" line="398"/>
        <location filename="../cheatmanagerdialog.cpp" line="436"/>
        <location filename="../cheatmanagerdialog.cpp" line="441"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="73"/>
        <source>Import...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="83"/>
        <source>Export...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="90"/>
        <source>Clear</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="97"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="126"/>
        <source>Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="131"/>
        <location filename="../cheatmanagerdialog.ui" line="598"/>
        <source>Type</source>
        <translation type="unfinished">סוג</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="136"/>
        <source>Activation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="141"/>
        <source>Instructions</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="150"/>
        <source>Memory Scanner</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../cheatmanagerdialog.ui" line="593"/>
        <source>Address</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="190"/>
        <location filename="../cheatmanagerdialog.ui" line="603"/>
        <source>Value</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Value:</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="232"/>
        <source>Unsigned</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="244"/>
        <source>Decimal</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="249"/>
        <source>Hex</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="259"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="270"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="275"/>
        <source>Halfword (2 bytes)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="280"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="288"/>
        <source>Operator:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="296"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="301"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="306"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="311"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="316"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.ui" line="321"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="326"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="331"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="336"/>
        <source>Changed By Value</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="341"/>
        <source>Equal to Previous Result (Unchanged Value)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="346"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="351"/>
        <source>Greater Than Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="356"/>
        <source>Greater or Equal to Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="361"/>
        <source>Less Than Previous Result</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="366"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
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        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Start Address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>End Address:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Preset Range:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>RAM</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="412"/>
        <source>Scratchpad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="417"/>
        <source>BIOS</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="430"/>
        <source>New Search</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Search Again</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="450"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="498"/>
        <source>Number of Results (Display limited to first 5000) : </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="538"/>
        <source>0</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="588"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="608"/>
        <source>Freeze</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="618"/>
        <source>Add Manual Address</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="628"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="641"/>
        <source>Load Watch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.ui" line="654"/>
        <source>Save Watch</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="25"/>
        <source>Byte</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="25"/>
        <source>Halfword</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="26"/>
        <source>Word</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="26"/>
        <source>Signed Byte</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="27"/>
        <source>Signed Halfword</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="27"/>
        <source>Signed Word</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="441"/>
        <source>Toggle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="525"/>
        <source>Add Group</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="525"/>
        <source>Group Name:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="531"/>
        <location filename="../cheatmanagerdialog.cpp" line="665"/>
        <location filename="../cheatmanagerdialog.cpp" line="688"/>
        <location filename="../cheatmanagerdialog.cpp" line="710"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="531"/>
        <source>This group name already exists.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="622"/>
        <source>Delete Code</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="623"/>
        <source>Are you sure you wish to delete the selected code? This action is not reversible.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="650"/>
        <source>From File...</source>
        <translation type="unfinished">מקובץ...</translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="651"/>
        <source>From Text...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="657"/>
        <source>PCSXR/Libretro Cheat Files (*.cht *.txt);;All Files (*.*)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="658"/>
        <location filename="../cheatmanagerdialog.cpp" line="681"/>
        <source>Import Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="665"/>
        <location filename="../cheatmanagerdialog.cpp" line="688"/>
        <source>Failed to parse cheat file. The log may contain more information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="681"/>
        <source>Cheat File Text:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="704"/>
        <source>PCSXR Cheat Files (*.cht);;All Files (*.*)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="705"/>
        <source>Export Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="710"/>
        <source>Failed to save cheat file. The log may contain more information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="715"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../cheatmanagerdialog.cpp" line="716"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.cpp" line="729"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../cheatmanagerdialog.cpp" line="730"/>
        <source>Are you sure you want to reset the cheat list? Any cheats not in the DuckStation database WILL BE LOST.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Select data size:</source>
        <translation type="unfinished"></translation>
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<context>
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    <message>
        <location filename="../../core/cheats.cpp" line="2770"/>
        <source>Gameshark</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cheats.cpp" line="2795"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/cheats.cpp" line="2795"/>
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        <translation type="unfinished"></translation>
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</context>
<context>
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        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>CommonHost</name>
    <message>
        <location filename="../../util/cubeb_audio_stream.cpp" line="288"/>
        <source>Default Output Device</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ConsoleRegion</name>
    <message>
        <location filename="../../core/settings.cpp" line="795"/>
        <source>Auto-Detect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="795"/>
        <source>NTSC-J (Japan)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="796"/>
        <source>NTSC-U/C (US, Canada)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="796"/>
        <source>PAL (Europe, Australia)</source>
        <translation type="unfinished"></translation>
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<context>
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        <translation></translation>
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    <message>
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    <message>
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        <translation>:אזור</translation>
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    <message>
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        <location filename="../consolesettingswidget.cpp" line="70"/>
        <source>Enable 8MB RAM (Dev Console)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../consolesettingswidget.cpp" line="61"/>
        <source>Enable Clock Speed Control (Overclocking/Underclocking)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="98"/>
        <source>100% (effective 33.3mhz)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="134"/>
        <location filename="../consolesettingswidget.cpp" line="65"/>
        <source>Enable Recompiler ICache</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>CD-ROM Emulation</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Read Speedup:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="161"/>
        <location filename="../consolesettingswidget.cpp" line="80"/>
        <source>None (Double Speed)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>2x (Quad Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="171"/>
        <source>3x (6x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="176"/>
        <source>4x (8x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="181"/>
        <source>5x (10x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="186"/>
        <source>6x (12x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="191"/>
        <source>7x (14x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="196"/>
        <source>8x (16x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="201"/>
        <source>9x (18x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="206"/>
        <source>10x (20x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="214"/>
        <source>Seek Speedup:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="225"/>
        <source>Infinite/Instantaneous</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="../consolesettingswidget.cpp" line="84"/>
        <source>None (Normal Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="235"/>
        <source>2x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="240"/>
        <source>3x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="245"/>
        <source>4x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="250"/>
        <source>5x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="255"/>
        <source>6x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="260"/>
        <source>7x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="265"/>
        <source>8x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="270"/>
        <source>9x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="275"/>
        <source>10x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="299"/>
        <location filename="../consolesettingswidget.cpp" line="97"/>
        <source>Apply Image Patches</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="308"/>
        <source>Async Readahead:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="58"/>
        <source>CPU Emulation</source>
        <translation>CPU אמולציית</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="64"/>
        <source>Execution Mode:</source>
        <translation>מצב ביצוע</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="285"/>
        <location filename="../consolesettingswidget.cpp" line="91"/>
        <source>Enable Region Check</source>
        <translation>הפעל בדיקת אזור</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.ui" line="292"/>
        <source>Preload Image To RAM</source>
        <translation>RAM טען מראש תמונה ל</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="30"/>
        <source>Disabled (Synchronous)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="33"/>
        <source>%1 sectors (%2 KB / %3 ms)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="56"/>
        <source>Region</source>
        <translation type="unfinished">אזור</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="56"/>
        <source>Auto-Detect</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="57"/>
        <source>Determines the emulated hardware type.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="58"/>
        <source>Execution Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="58"/>
        <source>Recompiler (Fastest)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="59"/>
        <source>Determines how the emulated CPU executes instructions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="61"/>
        <location filename="../consolesettingswidget.cpp" line="65"/>
        <location filename="../consolesettingswidget.cpp" line="70"/>
        <location filename="../consolesettingswidget.cpp" line="76"/>
        <location filename="../consolesettingswidget.cpp" line="94"/>
        <location filename="../consolesettingswidget.cpp" line="97"/>
        <source>Unchecked</source>
        <translation>לא מסומן</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="62"/>
        <source>When this option is chosen, the clock speed set below will be used.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="63"/>
        <source>Overclocking Percentage</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="63"/>
        <source>100%</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="64"/>
        <source>Selects the percentage of the normal clock speed the emulated hardware will run at.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="66"/>
        <source>Simulates stalls in the recompilers when the emulated CPU would have to fetch instructions into its cache. Makes games run closer to their console framerate, at a small cost to performance. Interpreter mode always simulates the instruction cache.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="71"/>
        <source>Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles. Games have to use a larger heap size for this additional RAM to be usable. Titles which rely on memory mirrors may break, so it should only be used with compatible mods.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="77"/>
        <location filename="../consolesettingswidget.cpp" line="95"/>
        <source>Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay. In some cases also eliminates stutter when games initiate audio track playback.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="80"/>
        <source>CD-ROM Read Speedup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="81"/>
        <source>Speeds up CD-ROM reads by the specified factor. Only applies to double-speed reads, and is ignored when audio is playing. May improve loading speeds in some games, at the cost of breaking others.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="84"/>
        <source>CD-ROM Seek Speedup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="85"/>
        <source>Reduces the simulated time for the CD-ROM sled to move to different areas of the disc. Can improve loading times, but crash games which do not expect the CD-ROM to operate faster.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="87"/>
        <source>Asynchronous Readahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="87"/>
        <source>8 Sectors</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="88"/>
        <source>Reduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread. Higher sector numbers can reduce spikes when streaming FMVs or audio on slower storage or when using compression formats such as CHD.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="91"/>
        <source>Checked</source>
        <translation type="unfinished">מסומן</translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="92"/>
        <source>Simulates the region check present in original, unmodified consoles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="98"/>
        <source>Automatically applies patches to disc images when they are present in the same directory. Currently only PPF patches are supported with this option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="131"/>
        <source>Enabling CPU overclocking will break games, cause bugs, reduce performance and can significantly increase system requirements.

By enabling this option you are agreeing to not create any bug reports unless you have confirmed the bug also occurs with overclocking disabled.

This warning will only be shown once.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="135"/>
        <source>CPU Overclocking Warning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="137"/>
        <source>Yes, I will confirm bugs without overclocking before reporting.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="138"/>
        <source>No, take me back to safety.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="180"/>
        <source>%1% (%2MHz)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../consolesettingswidget.cpp" line="76"/>
        <location filename="../consolesettingswidget.cpp" line="94"/>
        <source>Preload Image to RAM</source>
        <translation></translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget</name>
    <message>
        <location filename="../controllerbindingwidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="32"/>
        <source>Controller Type</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="43"/>
        <source>Bindings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="63"/>
        <source>Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="83"/>
        <source>Macros</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="120"/>
        <location filename="../controllerbindingwidgets.cpp" line="272"/>
        <source>Automatic Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget.ui" line="134"/>
        <location filename="../controllerbindingwidgets.cpp" line="221"/>
        <source>Clear Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="211"/>
        <source>No devices available</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="222"/>
        <source>Are you sure you want to clear all mappings for this controller? This action cannot be undone.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="273"/>
        <source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_AnalogController</name>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="26"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="46"/>
        <source>D-Pad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="52"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="221"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="864"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="82"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="122"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="162"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="202"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="251"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="291"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="331"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="371"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="414"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="465"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="499"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="533"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="567"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="601"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="635"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="685"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="725"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="765"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="805"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="854"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="894"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="934"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="974"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1017"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1142"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1164"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1204"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="92"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="261"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="824"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="132"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="301"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="944"/>
        <source>Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="172"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="341"/>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="904"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="215"/>
        <source>Left Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="384"/>
        <source>Large Motor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="475"/>
        <source>Select</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="611"/>
        <source>L1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="577"/>
        <source>R1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="441"/>
        <source>R2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="509"/>
        <source>L2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="543"/>
        <source>Start</source>
        <translation type="unfinished">התחלה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="649"/>
        <source>Face Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="655"/>
        <source>Cross</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="695"/>
        <source>Square</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="735"/>
        <source>Triangle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="775"/>
        <source>Circle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="818"/>
        <source>Right Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="987"/>
        <source>Small Motor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1112"/>
        <source>R3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1152"/>
        <source>Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_controller.ui" line="1174"/>
        <source>L3</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_AnalogJoystick</name>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="26"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="46"/>
        <source>D-Pad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="52"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="221"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="824"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="82"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="122"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="162"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="202"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="251"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="291"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="331"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="371"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="425"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="459"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="493"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="527"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="561"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="595"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="645"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="685"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="725"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="765"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="814"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="854"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="894"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="934"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1049"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1089"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1124"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="92"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="261"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="784"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="132"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="301"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="904"/>
        <source>Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="172"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="341"/>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="864"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="215"/>
        <source>Left Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="469"/>
        <source>L2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="435"/>
        <source>L1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="503"/>
        <source>R2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="537"/>
        <source>Start</source>
        <translation type="unfinished">התחלה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="401"/>
        <source>R1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="571"/>
        <source>Select</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="609"/>
        <source>Face Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="615"/>
        <source>Cross</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="655"/>
        <source>Square</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="695"/>
        <source>Triangle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="735"/>
        <source>Circle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="778"/>
        <source>Right Analog</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1019"/>
        <source>R3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1059"/>
        <source>L3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_analog_joystick.ui" line="1112"/>
        <source>Mode</source>
        <translation type="unfinished">מצב</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_DigitalController</name>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="26"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="46"/>
        <source>L1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="70"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="104"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="138"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="172"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="235"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="275"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="315"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="355"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="506"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="546"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="586"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="626"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="680"/>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="714"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="80"/>
        <source>L2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="114"/>
        <source>R2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="148"/>
        <source>R1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="199"/>
        <source>Face Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="205"/>
        <source>Cross</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="245"/>
        <source>Square</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="285"/>
        <source>Triangle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="325"/>
        <source>Circle</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="470"/>
        <source>D-Pad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="476"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="516"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="556"/>
        <source>Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="596"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="656"/>
        <source>Select</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_digital_controller.ui" line="690"/>
        <source>Start</source>
        <translation type="unfinished">התחלה</translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_GunCon</name>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="26"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="134"/>
        <source>Side Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="140"/>
        <source>B</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="223"/>
        <source>Relative Aiming</source>
        <extracomment>Try to use Sony&apos;s official terminology for this. A good place to start would be in the console or the DualShock 2&apos;s manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.</extracomment>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="229"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="269"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="309"/>
        <source>Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="349"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="473"/>
        <source>Pointer Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="479"/>
        <source>&lt;p&gt;By default, GunCon will use the mouse pointer. To use the mouse, you &lt;strong&gt;do not&lt;/strong&gt; need to configure any bindings apart from the trigger and buttons.&lt;/p&gt;

&lt;p&gt;If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be &lt;strong&gt;left unbound&lt;/strong&gt;.&lt;/p&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="68"/>
        <location filename="../controllerbindingwidget_guncon.ui" line="108"/>
        <location filename="../controllerbindingwidget_guncon.ui" line="170"/>
        <location filename="../controllerbindingwidget_guncon.ui" line="210"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="180"/>
        <source>A</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="32"/>
        <source>Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="38"/>
        <source>Fire Offscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_guncon.ui" line="78"/>
        <source>Fire</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_Mouse</name>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="32"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="50"/>
        <source>Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="96"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="86"/>
        <location filename="../controllerbindingwidget_mouse.ui" line="126"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_mouse.ui" line="56"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerBindingWidget_NeGcon</name>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="26"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="59"/>
        <source>D-Pad</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="65"/>
        <source>Down</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="95"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="135"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="175"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="215"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="252"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="303"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="337"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="400"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="440"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="480"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="520"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="641"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="681"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="105"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="651"/>
        <source>Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="145"/>
        <source>Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="185"/>
        <location filename="../controllerbindingwidget_negcon.ui" line="611"/>
        <source>Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="228"/>
        <source>Start</source>
        <translation type="unfinished">התחלה</translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="279"/>
        <source>L</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="313"/>
        <source>R</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="364"/>
        <source>Face Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="370"/>
        <source>I</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="410"/>
        <source>II</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="450"/>
        <source>B</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="490"/>
        <source>A</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidget_negcon.ui" line="605"/>
        <source>Steering/Twist</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="878"/>
        <source>%1%</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerCustomSettingsWidget</name>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="507"/>
        <source>%1 Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="516"/>
        <source>Restore Default Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="629"/>
        <source>Browse...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="632"/>
        <source>Select File</source>
        <translation type="unfinished">בחר קובץ</translation>
    </message>
</context>
<context>
    <name>ControllerGlobalSettingsWidget</name>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="83"/>
        <source>Controller Multitap</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="89"/>
        <source>The multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="99"/>
        <source>Multitap Mode:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="107"/>
        <source>Disabled</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="112"/>
        <source>Enable on Port 1 Only</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="117"/>
        <source>Enable on Port 2 Only</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="122"/>
        <source>Enable on Ports 1 and 2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="32"/>
        <source>DInput Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="38"/>
        <source>The DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="48"/>
        <source>Enable DInput Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="133"/>
        <source>SDL Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="139"/>
        <source>The SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="149"/>
        <source>Enable SDL Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="158"/>
        <source>DualShock 4 / DualSense Enhanced Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="58"/>
        <source>Detected Devices</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="234"/>
        <source>Mouse/Pointer Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="296"/>
        <location filename="../controllerglobalsettingswidget.ui" line="351"/>
        <source>10</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="240"/>
        <source>Using raw input improves precision when you bind controller sticks to the mouse pointer. Also enables multiple mice to be used.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="305"/>
        <source>Vertical Sensitivity:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="250"/>
        <source>Horizontal Sensitivity:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="362"/>
        <source>Enable Mouse Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="369"/>
        <source>Use Raw Input</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="182"/>
        <source>XInput Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="165"/>
        <source>Controller LED Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="188"/>
        <source>The XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="198"/>
        <source>Enable XInput Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="208"/>
        <source>Profile Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="214"/>
        <source>When this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerglobalsettingswidget.ui" line="224"/>
        <source>Use Per-Profile Hotkeys</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerLEDSettingsDialog</name>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="14"/>
        <source>Controller LED Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="20"/>
        <source>SDL-0 LED</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="32"/>
        <source>SDL-1 LED</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="44"/>
        <source>SDL-2 LED</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerledsettingsdialog.ui" line="56"/>
        <source>SDL-3 LED</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerMacroEditWidget</name>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="32"/>
        <source>Binds/Buttons</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="38"/>
        <source>Select the buttons which you want to trigger with this macro. All buttons are activated concurrently.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="54"/>
        <source>Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="60"/>
        <source>Select the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="73"/>
        <source>PushButton</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="83"/>
        <source>Frequency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="91"/>
        <source>Macro will toggle every N frames.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllermacroeditwidget.ui" line="98"/>
        <source>Set...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="409"/>
        <source>Not Configured</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="415"/>
        <source>Set Frequency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="415"/>
        <source>Frequency: </source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="444"/>
        <source>Macro will not repeat.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="446"/>
        <source>Macro will toggle buttons every %1 frames.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerMacroWidget</name>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="308"/>
        <source>Controller Port %1 Macros</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllerbindingwidgets.cpp" line="317"/>
        <source>Macro %1
%2</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerSettingsWindow</name>
    <message>
        <location filename="../controllersettingswindow.ui" line="20"/>
        <source>DuckStation Controller Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="72"/>
        <source>Profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="82"/>
        <source>New Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="93"/>
        <source>Load Profile</source>
        <translation type="unfinished">טען פרופיל</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="103"/>
        <source>Delete Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.ui" line="114"/>
        <location filename="../controllersettingswindow.cpp" line="192"/>
        <source>Restore Defaults</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="96"/>
        <location filename="../controllersettingswindow.cpp" line="107"/>
        <source>Create Input Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="96"/>
        <source>Enter the name for the new input profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="103"/>
        <location filename="../controllersettingswindow.cpp" line="136"/>
        <location filename="../controllersettingswindow.cpp" line="180"/>
        <location filename="../controllersettingswindow.cpp" line="477"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="103"/>
        <source>A profile with the name &apos;%1&apos; already exists.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="108"/>
        <source>Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="137"/>
        <source>Failed to save the new profile to &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="147"/>
        <source>Load Input Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="148"/>
        <source>Are you sure you want to load the input profile named &apos;%1&apos;?

All current global bindings will be removed, and the profile bindings loaded.

You cannot undo this action.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="169"/>
        <source>Delete Input Profile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="170"/>
        <source>Are you sure you want to delete the input profile named &apos;%1&apos;?

You cannot undo this action.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="180"/>
        <source>Failed to delete &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="193"/>
        <source>Are you sure you want to restore the default controller configuration?

All shared bindings and configuration will be lost, but your input profiles will remain.

You cannot undo this action.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="360"/>
        <source>Global Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="402"/>
        <location filename="../controllersettingswindow.cpp" line="442"/>
        <source>Controller Port %1%2
%3</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="403"/>
        <location filename="../controllersettingswindow.cpp" line="443"/>
        <source>Controller Port %1
%2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="413"/>
        <source>Hotkeys</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="455"/>
        <source>Shared</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../controllersettingswindow.cpp" line="477"/>
        <source>The input profile named &apos;%1&apos; cannot be found.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>ControllerType</name>
    <message>
        <location filename="../../core/analog_controller.cpp" line="878"/>
        <source>Analog Controller</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/analog_joystick.cpp" line="411"/>
        <location filename="../../core/settings.cpp" line="1341"/>
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        <translation type="unfinished"></translation>
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</context>
<context>
    <name>DisplayScalingMode</name>
    <message>
        <location filename="../../core/settings.cpp" line="1219"/>
        <source>Nearest-Neighbor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1220"/>
        <source>Bilinear (Smooth)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/settings.cpp" line="1221"/>
        <source>Nearest-Neighbor (Integer)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/settings.cpp" line="1222"/>
        <source>Bilinear (Sharp)</source>
        <translation type="unfinished"></translation>
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<context>
    <name>DisplaySettingsWidget</name>
    <message>
        <location filename="../displaysettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="32"/>
        <source>Basic</source>
        <translation type="unfinished">בסיסי</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="38"/>
        <source>Renderer:</source>
        <translation type="unfinished">:מנוע</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="48"/>
        <source>Adapter:</source>
        <translation type="unfinished">:מתאם</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.ui" line="58"/>
        <source>Fullscreen Mode:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="77"/>
        <location filename="../displaysettingswidget.cpp" line="114"/>
        <source>Threaded Rendering</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="84"/>
        <location filename="../displaysettingswidget.cpp" line="111"/>
        <source>Threaded Presentation</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="242"/>
        <source>Show GPU Usage</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.ui" line="249"/>
        <source>Show Settings Overlay</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="70"/>
        <location filename="../displaysettingswidget.cpp" line="108"/>
        <source>VSync</source>
        <translation type="unfinished">סנכרון אנכי</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="103"/>
        <source>Screen Display</source>
        <translation type="unfinished">תצוגת מסך</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="109"/>
        <source>Aspect Ratio:</source>
        <translation type="unfinished">:יחסי גובה-רוחב</translation>
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    <message>
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        <source>:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="150"/>
        <source>Crop:</source>
        <translation type="unfinished">:חיתוך תמונה</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="172"/>
        <location filename="../displaysettingswidget.cpp" line="103"/>
        <source>Internal Resolution Screenshots</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>On-Screen Display</source>
        <translation type="unfinished">תצוגה על המסך</translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="117"/>
        <source>Show OSD Messages</source>
        <translation type="unfinished">OSD הראה הודעות</translation>
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    <message>
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        <location filename="../displaysettingswidget.cpp" line="123"/>
        <source>Show Emulation Speed</source>
        <translation type="unfinished">הראה מהירות אמולציה</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="160"/>
        <source>Position:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="181"/>
        <source>Scaling:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="221"/>
        <location filename="../displaysettingswidget.cpp" line="120"/>
        <source>Show FPS</source>
        <translation type="unfinished">FPS הראה</translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="235"/>
        <location filename="../displaysettingswidget.cpp" line="125"/>
        <source>Show Resolution</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="207"/>
        <location filename="../displaysettingswidget.cpp" line="128"/>
        <source>Show CPU Usage</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.ui" line="228"/>
        <location filename="../displaysettingswidget.cpp" line="133"/>
        <source>Show Controller Input</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="73"/>
        <source>Renderer</source>
        <translation type="unfinished">מנוע</translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="74"/>
        <source>Chooses the backend to use for rendering the console/game visuals. &lt;br&gt;Depending on your system and hardware, Direct3D 11 and OpenGL hardware backends may be available. &lt;br&gt;The software renderer offers the best compatibility, but is the slowest and does not offer any enhancements.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Adapter</source>
        <translation type="unfinished">מתאם</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="78"/>
        <location filename="../displaysettingswidget.cpp" line="223"/>
        <source>(Default)</source>
        <translation type="unfinished">(ברירת מחדל)</translation>
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    <message>
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        <source>If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware renderers. &lt;br&gt;This option is only supported in Direct3D and Vulkan. OpenGL will always use the default device.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="82"/>
        <source>Fullscreen Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="82"/>
        <location filename="../displaysettingswidget.cpp" line="243"/>
        <source>Borderless Fullscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="83"/>
        <source>Chooses the fullscreen resolution and frequency.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="85"/>
        <source>Aspect Ratio</source>
        <translation type="unfinished">יחסי גובה-רוחב</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="87"/>
        <source>Changes the aspect ratio used to display the console&apos;s output to the screen. The default is Auto (Game Native) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="90"/>
        <source>Crop Mode</source>
        <translation type="unfinished">מצב חיתוך מסך</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="92"/>
        <source>Determines how much of the area typically not visible on a consumer TV set to crop/hide. &lt;br&gt;Some games display content in the overscan area, or use it for screen effects. &lt;br&gt;May not display correctly with the &quot;All Borders&quot; setting. &quot;Only Overscan&quot; offers a good compromise between stability and hiding black borders.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="97"/>
        <source>Position</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="99"/>
        <source>Determines the position on the screen when black borders must be added.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="101"/>
        <source>Scaling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="101"/>
        <source>Bilinear (Smooth)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="102"/>
        <source>Determines how the emulated console&apos;s output is upscaled or downscaled to your monitor&apos;s resolution.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="108"/>
        <location filename="../displaysettingswidget.cpp" line="111"/>
        <location filename="../displaysettingswidget.cpp" line="114"/>
        <location filename="../displaysettingswidget.cpp" line="117"/>
        <source>Checked</source>
        <translation type="unfinished">מסומן</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="103"/>
        <location filename="../displaysettingswidget.cpp" line="120"/>
        <location filename="../displaysettingswidget.cpp" line="123"/>
        <location filename="../displaysettingswidget.cpp" line="125"/>
        <location filename="../displaysettingswidget.cpp" line="128"/>
        <location filename="../displaysettingswidget.cpp" line="133"/>
        <location filename="../displaysettingswidget.cpp" line="138"/>
        <source>Unchecked</source>
        <translation type="unfinished">לא מסומן</translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="104"/>
        <source>Saves screenshots at internal render resolution and without postprocessing. If this option is disabled, the screenshots will be taken at the window&apos;s resolution. Internal resolution screenshots can be very large at high rendering scales.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="109"/>
        <source>Enable this option to match DuckStation&apos;s refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (e.g. running at non-100% speed).</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="112"/>
        <source>Presents frames on a background thread when fast forwarding or vsync is disabled. This can measurably improve performance in the Vulkan renderer.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="115"/>
        <source>Uses a second thread for drawing graphics. Currently only available for the software renderer, but can provide a significant speed improvement, and is safe to use.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="118"/>
        <source>Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="121"/>
        <source>Shows the internal frame rate of the game in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="124"/>
        <source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="126"/>
        <source>Shows the resolution of the game in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="129"/>
        <source>Shows the host&apos;s CPU usage based on threads in the top-right corner of the display. This does not display the emulated system CPU&apos;s usage. If a value close to 100% is being displayed, this means your host&apos;s CPU is likely the bottleneck. In this case, you should reduce enhancement-related settings such as overclocking.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.cpp" line="134"/>
        <source>Shows the current controller state of the system in the bottom-left corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../displaysettingswidget.ui" line="91"/>
        <location filename="../displaysettingswidget.cpp" line="138"/>
        <source>Use Blit Swap Chain</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../displaysettingswidget.cpp" line="139"/>
        <source>Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.</source>
        <translation type="unfinished"></translation>
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</context>
<context>
    <name>EmptyGameListWidget</name>
    <message>
        <location filename="../emptygamelistwidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../emptygamelistwidget.ui" line="33"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;No games in supported formats were found.&lt;/span&gt;&lt;/p&gt;&lt;p&gt;Please add a directory with games to begin.&lt;/p&gt;&lt;p&gt;Game dumps in the following formats will be scanned and listed:&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emptygamelistwidget.ui" line="43"/>
        <source>TextLabel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emptygamelistwidget.ui" line="68"/>
        <source>Add Game Directory...</source>
        <translation type="unfinished">הוסף ספריית משחק...</translation>
    </message>
    <message>
        <location filename="../emptygamelistwidget.ui" line="105"/>
        <source>Scan For New Games</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>EmuThread</name>
    <message>
        <location filename="../qthost.cpp" line="564"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="564"/>
        <source>No resume save state found.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1230"/>
        <source>Game: %1 (%2)
</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1238"/>
        <source>Rich presence inactive or unsupported.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1242"/>
        <source>Game not loaded or no RetroAchievements available.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1522"/>
        <source>%1x%2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../qthost.cpp" line="1531"/>
        <source>Game: %1 FPS</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Video: %1 FPS (%2%)</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>EmulationSettingsWidget</name>
    <message>
        <location filename="../emulationsettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="32"/>
        <source>Speed Control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="38"/>
        <source>Emulation Speed:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="48"/>
        <source>Fast Forward Speed:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="58"/>
        <source>Turbo Speed:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="70"/>
        <location filename="../emulationsettingswidget.cpp" line="91"/>
        <source>Sync To Host Refresh Rate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="77"/>
        <location filename="../emulationsettingswidget.cpp" line="97"/>
        <source>Optimal Frame Pacing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="89"/>
        <source>Rewind/Runahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="95"/>
        <source>Enable Rewinding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="102"/>
        <source>Rewind Save Frequency:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="109"/>
        <source> Seconds</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="122"/>
        <source>Rewind Buffer Size:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="129"/>
        <source> Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="142"/>
        <source>Runahead:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="150"/>
        <location filename="../emulationsettingswidget.cpp" line="109"/>
        <source>Disabled</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="155"/>
        <source>1 Frame</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="160"/>
        <source>2 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="165"/>
        <source>3 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="170"/>
        <source>4 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="175"/>
        <source>5 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="180"/>
        <source>6 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="185"/>
        <source>7 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="190"/>
        <source>8 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="195"/>
        <source>9 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="200"/>
        <source>10 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.ui" line="208"/>
        <source>TextLabel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="80"/>
        <source>Emulation Speed</source>
        <translation type="unfinished">מהירות אמולציה</translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="81"/>
        <source>Sets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="84"/>
        <source>Fast Forward Speed</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../emulationsettingswidget.cpp" line="84"/>
        <location filename="../emulationsettingswidget.cpp" line="87"/>
        <source>User Preference</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="85"/>
        <source>Sets the fast forward speed. This speed will be used when the fast forward hotkey is pressed/toggled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="87"/>
        <source>Turbo Speed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="88"/>
        <source>Sets the turbo speed. This speed will be used when the turbo hotkey is pressed/toggled. Turboing will take priority over fast forwarding if both hotkeys are pressed/toggled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="102"/>
        <source>Rewinding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="91"/>
        <location filename="../emulationsettingswidget.cpp" line="97"/>
        <location filename="../emulationsettingswidget.cpp" line="102"/>
        <source>Unchecked</source>
        <translation type="unfinished">לא מסומן</translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="92"/>
        <source>Adjusts the emulation speed so the console&apos;s refresh rate matches the host&apos;s refresh rate when both VSync and Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync To Host Refresh Rate will not take effect if the console&apos;s refresh rate is too far from the host&apos;s refresh rate. Users with variable refresh rate displays should disable this option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="98"/>
        <source>Enable this option will ensure every frame the console renders is displayed to the screen, for optimal frame pacing. If you are having difficulties maintaining full speed, or are getting audio glitches, try disabling this option.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="103"/>
        <source>&lt;b&gt;Enable Rewinding:&lt;/b&gt; Saves state periodically so you can rewind any mistakes while playing.&lt;br&gt; &lt;b&gt;Rewind Save Frequency:&lt;/b&gt; How often a rewind state will be created. Higher frequencies have greater system requirements.&lt;br&gt; &lt;b&gt;Rewind Buffer Size:&lt;/b&gt; How many saves will be kept for rewinding. Higher values have greater memory requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="109"/>
        <source>Runahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="110"/>
        <source>Simulates the system ahead of time and rolls back/replays to reduce input lag. Very high system requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="123"/>
        <source>Use Global Setting [Unlimited]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="125"/>
        <source>Use Global Setting [%1%]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="128"/>
        <source>Unlimited</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="134"/>
        <source>%1% [%2 FPS (NTSC) / %3 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message numerus="yes">
        <location filename="../emulationsettingswidget.cpp" line="196"/>
        <source>Rewind for %n frame(s), lasting %1 second(s) will require up to %2MB of RAM and %3MB of VRAM.</source>
        <translation type="unfinished">
            <numerusform></numerusform>
            <numerusform></numerusform>
        </translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="207"/>
        <source>Rewind is disabled because runahead is enabled. Runahead will significantly increase system requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../emulationsettingswidget.cpp" line="213"/>
        <source>Rewind is not enabled. Please note that enabling rewind may significantly increase system requirements.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>EnhancementSettingsWidget</name>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="32"/>
        <source>Rendering Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="38"/>
        <source>Internal Resolution Scale:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="48"/>
        <source>Texture Filtering:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="58"/>
        <location filename="../enhancementsettingswidget.cpp" line="77"/>
        <source>True Color Rendering (24-bit, disables dithering)</source>
        <translation type="unfinished">רנדור צבע אמיתי (24-ביט, מבטל  טשטוש צבעים)</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="65"/>
        <location filename="../enhancementsettingswidget.cpp" line="84"/>
        <source>Scaled Dithering (scale dither pattern to resolution)</source>
        <translation type="unfinished">טשטוש צבעים מדורג (מדרג את תבנית טשטוש הצבעים לרזולוציה)</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="72"/>
        <source>Widescreen Hack (render 3D in display aspect ratio)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="79"/>
        <source>Software Renderer Readbacks (run in parallel for VRAM-&gt;CPU transfers)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="86"/>
        <source>Downsampling:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="98"/>
        <source>x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="116"/>
        <source>Display Enhancements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="122"/>
        <location filename="../enhancementsettingswidget.cpp" line="66"/>
        <source>Disable Interlacing (force progressive render/scan)</source>
        <translation type="unfinished">(progressive scan ביטול שזירה (הכרח </translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="129"/>
        <location filename="../enhancementsettingswidget.cpp" line="87"/>
        <source>Force NTSC Timings (60hz-on-PAL)</source>
        <translation type="unfinished">NTSC הכרח תזמוני</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="136"/>
        <source>Force 4:3 For 24-Bit Display (disable widescreen for FMVs)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="143"/>
        <source>Chroma Smoothing For 24-Bit Display (reduce FMV color blockyness)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="153"/>
        <source>PGXP (Precision Geometry Transform Pipeline)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="166"/>
        <location filename="../enhancementsettingswidget.cpp" line="122"/>
        <source>Perspective Correct Textures</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="173"/>
        <location filename="../enhancementsettingswidget.cpp" line="116"/>
        <source>Geometry Correction</source>
        <translation type="unfinished">תיקון גאומטריה</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="201"/>
        <location filename="../enhancementsettingswidget.cpp" line="126"/>
        <source>Perspective Correct Colors</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="159"/>
        <location filename="../enhancementsettingswidget.cpp" line="119"/>
        <source>Culling Correction</source>
        <translation type="unfinished">Culling תיקון</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="194"/>
        <location filename="../enhancementsettingswidget.cpp" line="134"/>
        <source>Preserve Projection Precision</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="187"/>
        <location filename="../enhancementsettingswidget.cpp" line="130"/>
        <source>Depth Buffer (Low Compatibility)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.ui" line="180"/>
        <location filename="../enhancementsettingswidget.cpp" line="136"/>
        <source>CPU Mode (Very Slow)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="59"/>
        <source>Downsampling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="59"/>
        <source>Disabled</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="60"/>
        <source>Downsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games, but should be disabled for pure 3D games. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="62"/>
        <source>Downsampling Display Scale</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="62"/>
        <source>1x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="63"/>
        <source>Selects the resolution scale that will be applied to the final image. 1x will downsample to the original console resolution.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="66"/>
        <location filename="../enhancementsettingswidget.cpp" line="77"/>
        <location filename="../enhancementsettingswidget.cpp" line="87"/>
        <location filename="../enhancementsettingswidget.cpp" line="94"/>
        <location filename="../enhancementsettingswidget.cpp" line="96"/>
        <location filename="../enhancementsettingswidget.cpp" line="106"/>
        <location filename="../enhancementsettingswidget.cpp" line="112"/>
        <location filename="../enhancementsettingswidget.cpp" line="116"/>
        <location filename="../enhancementsettingswidget.cpp" line="126"/>
        <location filename="../enhancementsettingswidget.cpp" line="130"/>
        <location filename="../enhancementsettingswidget.cpp" line="134"/>
        <location filename="../enhancementsettingswidget.cpp" line="136"/>
        <source>Unchecked</source>
        <translation type="unfinished">לא מסומן</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="67"/>
        <source>Forces the rendering and display of frames to progressive mode. &lt;br&gt;This removes the &quot;combing&quot; effect seen in 480i games by rendering them in 480p. Usually safe to enable.&lt;br&gt; &lt;b&gt;&lt;u&gt;May not be compatible with all games.&lt;/u&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="72"/>
        <source>Resolution Scale</source>
        <translation type="unfinished">רזולוציה פנימית</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="73"/>
        <source>Setting this beyond 1x will enhance the resolution of rendered 3D polygons and lines. Only applies to the hardware backends. &lt;br&gt;This option is usually safe, with most games looking fine at higher resolutions. Higher resolutions require a more powerful GPU.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="78"/>
        <source>Forces the precision of colours output to the console&apos;s framebuffer to use the full 8 bits of precision per channel. This produces nicer looking gradients at the cost of making some colours look slightly different. Disabling the option also enables dithering, which makes the transition between colours less sharp by applying a pattern around those pixels. Most games are compatible with this option, but there is a number which aren&apos;t and will have broken effects with it enabled. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="84"/>
        <location filename="../enhancementsettingswidget.cpp" line="119"/>
        <location filename="../enhancementsettingswidget.cpp" line="122"/>
        <source>Checked</source>
        <translation type="unfinished">מסומן</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="85"/>
        <source>Scales the dither pattern to the resolution scale of the emulated GPU. This makes the dither pattern much less obvious at higher resolutions. &lt;br&gt;Usually safe to enable, and only supported by the hardware renderers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="88"/>
        <source>Uses NTSC frame timings when the console is in PAL mode, forcing PAL games to run at 60hz. &lt;br&gt;For most games which have a speed tied to the framerate, this will result in the game running approximately 17% faster. &lt;br&gt;For variable frame rate games, it may not affect the speed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="94"/>
        <source>Force 4:3 For 24-bit Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="95"/>
        <source>Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="96"/>
        <source>Chroma Smoothing For 24-Bit Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="97"/>
        <source>Smooths out blockyness between colour transitions in 24-bit content, usually FMVs. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="100"/>
        <source>Texture Filtering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="102"/>
        <source>Smooths out the blockiness of magnified textures on 3D object by using filtering. &lt;br&gt;Will have a greater effect on higher resolution scales. Only applies to the hardware renderers. &lt;br&gt;The JINC2 and especially xBR filtering modes are very demanding, and may not be worth the speed penalty.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="123"/>
        <source>Uses perspective-correct interpolation for texture coordinates, straightening out warped textures. Requires geometry correction enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="127"/>
        <source>Uses perspective-correct interpolation for vertex colors, which can improve visuals in some games, but cause rendering errors in others. Requires geometry correction enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="106"/>
        <source>Widescreen Hack</source>
        <translation type="unfinished">האק מסך רחב</translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="107"/>
        <source>Scales vertex positions in screen-space to a widescreen aspect ratio, essentially increasing the field of view from 4:3 to the chosen display aspect ratio in 3D games. &lt;br&gt;For 2D games, or games which use pre-rendered backgrounds, this enhancement will not work as expected. &lt;br&gt;&lt;b&gt;&lt;u&gt;May not be compatible with all games.&lt;/u&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="112"/>
        <source>Use Software Renderer For Readbacks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="113"/>
        <source>Runs the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater performance when using graphical enhancements with the hardware renderer.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="117"/>
        <source>Reduces &quot;wobbly&quot; polygons and &quot;warping&quot; textures that are common in PS1 games. &lt;br&gt;Only works with the hardware renderers. &lt;b&gt;&lt;u&gt;May not be compatible with all games.&lt;/u&gt;&lt;/b&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="120"/>
        <source>Increases the precision of polygon culling, reducing the number of holes in geometry. Requires geometry correction enabled.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="131"/>
        <source>Attempts to reduce polygon Z-fighting by testing pixels against the depth values from PGXP. Low compatibility, but can work well in some games. Other games may need a threshold adjustment.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="135"/>
        <source>Adds additional precision to PGXP data post-projection. May improve visuals in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../enhancementsettingswidget.cpp" line="137"/>
        <source>Uses PGXP for all instructions, not just memory operations. Required for PGXP to correct wobble in some games, but has a very high performance cost.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>FolderSettingsWidget</name>
    <message>
        <location filename="../foldersettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="32"/>
        <source>Cache Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="41"/>
        <location filename="../foldersettingswidget.ui" line="81"/>
        <location filename="../foldersettingswidget.ui" line="121"/>
        <location filename="../foldersettingswidget.ui" line="161"/>
        <source>Browse...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="48"/>
        <location filename="../foldersettingswidget.ui" line="88"/>
        <location filename="../foldersettingswidget.ui" line="128"/>
        <location filename="../foldersettingswidget.ui" line="168"/>
        <source>Open...</source>
        <translation type="unfinished">פתח...</translation>
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    <message>
        <location filename="../foldersettingswidget.ui" line="55"/>
        <location filename="../foldersettingswidget.ui" line="95"/>
        <location filename="../foldersettingswidget.ui" line="135"/>
        <location filename="../foldersettingswidget.ui" line="175"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="62"/>
        <source>Used for storing shaders and game list data.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="72"/>
        <source>Covers Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="102"/>
        <source>Used for storing covers in the game grid/Big Picture UIs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="112"/>
        <source>Screenshots Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="142"/>
        <source>Used for screenshots.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="152"/>
        <source>Save States Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../foldersettingswidget.ui" line="182"/>
        <source>Used for storing save states.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>FullscreenUI</name>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6731"/>
        <source>${title}: Title of the game.
${filetitle}: Name component of the game&apos;s filename.
${serial}: Serial of the game.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6732"/>
        <source>-</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6733"/>
        <source>1 Frame</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6734"/>
        <source>10 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6735"/>
        <source>100% [60 FPS (NTSC) / 50 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6736"/>
        <source>1000% [600 FPS (NTSC) / 500 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6737"/>
        <source>10x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6738"/>
        <source>10x (20x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6739"/>
        <source>11x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6740"/>
        <source>125% [75 FPS (NTSC) / 62 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6741"/>
        <source>12x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6742"/>
        <source>13x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6743"/>
        <source>14x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6744"/>
        <source>150% [90 FPS (NTSC) / 75 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6745"/>
        <source>15x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6746"/>
        <source>16x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6747"/>
        <source>175% [105 FPS (NTSC) / 87 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6748"/>
        <source>1x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6749"/>
        <source>2 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6750"/>
        <source>20% [12 FPS (NTSC) / 10 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6751"/>
        <source>200% [120 FPS (NTSC) / 100 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6752"/>
        <source>250% [150 FPS (NTSC) / 125 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6753"/>
        <source>2x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6754"/>
        <source>2x (Quad Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6755"/>
        <source>3 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6756"/>
        <source>30% [18 FPS (NTSC) / 15 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6757"/>
        <source>300% [180 FPS (NTSC) / 150 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6758"/>
        <source>350% [210 FPS (NTSC) / 175 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6759"/>
        <source>3x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6760"/>
        <source>3x (6x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6761"/>
        <source>3x (for 720p)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6762"/>
        <source>4 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6763"/>
        <source>40% [24 FPS (NTSC) / 20 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6764"/>
        <source>400% [240 FPS (NTSC) / 200 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6765"/>
        <source>450% [270 FPS (NTSC) / 225 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6766"/>
        <source>4x</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6767"/>
        <source>4x (8x Speed)</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6768"/>
        <source>5 Frames</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6769"/>
        <source>50% [30 FPS (NTSC) / 25 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6770"/>
        <source>500% [300 FPS (NTSC) / 250 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6771"/>
        <source>5x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6772"/>
        <source>5x (10x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6773"/>
        <source>5x (for 1080p)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6774"/>
        <source>6 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6775"/>
        <source>60% [36 FPS (NTSC) / 30 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6776"/>
        <source>600% [360 FPS (NTSC) / 300 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6777"/>
        <source>6x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6778"/>
        <source>6x (12x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6779"/>
        <source>6x (for 1440p)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6780"/>
        <source>7 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6781"/>
        <source>70% [42 FPS (NTSC) / 35 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6782"/>
        <source>700% [420 FPS (NTSC) / 350 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6783"/>
        <source>7x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6784"/>
        <source>7x (14x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6785"/>
        <source>8 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6786"/>
        <source>80% [48 FPS (NTSC) / 40 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6787"/>
        <source>800% [480 FPS (NTSC) / 400 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6788"/>
        <source>8x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6789"/>
        <source>8x (16x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6790"/>
        <source>9 Frames</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6791"/>
        <source>90% [54 FPS (NTSC) / 45 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6792"/>
        <source>900% [540 FPS (NTSC) / 450 FPS (PAL)]</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6793"/>
        <source>9x</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6794"/>
        <source>9x (18x Speed)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6795"/>
        <source>9x (for 4K)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6796"/>
        <source>A memory card with the name &apos;{}&apos; already exists.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6797"/>
        <source>A resume save state created at %s was found.

Do you want to load this save and continue?</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6798"/>
        <source>About DuckStation</source>
        <translation type="unfinished">Duckstation אודות</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6799"/>
        <source>Account</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6800"/>
        <source>Achievement Notifications</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6801"/>
        <source>Achievements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6802"/>
        <source>Achievements Settings</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Achievements are not enabled.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6804"/>
        <source>Add Search Directory</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6805"/>
        <source>Add Shader</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6806"/>
        <source>Adds a new directory to the game search list.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6807"/>
        <source>Adds a new shader to the chain.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6808"/>
        <source>Adds additional precision to PGXP data post-projection. May improve visuals in some games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6809"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6810"/>
        <source>Advanced Settings</source>
        <translation type="unfinished">הגדרות מתקדמות</translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6812"/>
        <source>Allow Booting Without SBI File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6813"/>
        <source>Allows loading protected games without subchannel information.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6814"/>
        <source>Apply Image Patches</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6815"/>
        <source>Apply Per-Game Settings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6816"/>
        <source>Are you sure you want to clear the current post-processing chain? All configuration will be lost.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished">יחסי גובה-רוחב</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6818"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Audio Backend</source>
        <translation type="unfinished">מנוע אודיו</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6820"/>
        <source>Audio Control</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6821"/>
        <source>Audio Settings</source>
        <translation type="unfinished">הגדרות אודיו</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6822"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6823"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6824"/>
        <source>Automatic based on window size</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6825"/>
        <source>Automatic mapping completed for {}.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6826"/>
        <source>Automatic mapping failed for {}.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6827"/>
        <source>Automatic mapping failed, no devices are available.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6828"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6829"/>
        <source>Automatically applies patches to disc images when they are present, currently only PPF is supported.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6830"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6831"/>
        <source>Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Automatically switches to fullscreen mode when the program is started.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6840"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6843"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished">החלף דיסק</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6854"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6855"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Clears the mask/transparency bit in VRAM write dumps.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6862"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Contributor List: https://github.com/stenzek/duckstation/blob/master/CONTRIBUTORS.md</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Default</source>
        <translation type="unfinished">ברירת מחדל</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6897"/>
        <source>Default Boot</source>
        <translation type="unfinished">אתחול ברירת מחדל</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6898"/>
        <source>Default View</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6899"/>
        <source>Default: Disabled</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6900"/>
        <source>Default: Enabled</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6901"/>
        <source>Delete Save</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6902"/>
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        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="6903"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6904"/>
        <source>Details</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6905"/>
        <source>Details unavailable for game not scanned in game list.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6906"/>
        <source>Determines how large the on-screen messages and monitor are.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6907"/>
        <source>Determines how much latency there is between the audio being picked up by the host API, and played through speakers.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6908"/>
        <source>Determines how much of the area typically not visible on a consumer TV set to crop/hide.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6909"/>
        <source>Determines how the emulated CPU executes instructions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6910"/>
        <source>Determines how the emulated console&apos;s output is upscaled or downscaled to your monitor&apos;s resolution.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6911"/>
        <source>Determines quality of audio when not running at 100% speed.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6912"/>
        <source>Determines that field that the game list will be sorted by.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6913"/>
        <source>Determines the amount of audio buffered before being pulled by the host API.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6914"/>
        <source>Determines the emulated hardware type.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6915"/>
        <source>Determines the position on the screen when black borders must be added.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6916"/>
        <source>Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6917"/>
        <source>Device Settings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6918"/>
        <source>Disable All Enhancements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6919"/>
        <source>Disable Interlacing</source>
        <translation type="unfinished"></translation>
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        <location filename="../../core/fullscreen_ui.cpp" line="6920"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6921"/>
        <source>Disabled</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6922"/>
        <source>Disables dithering and uses the full 8 bits per channel of color information.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6923"/>
        <source>Disables interlaced rendering and display in the GPU. Some games can render in 480p this way, but others will break.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6924"/>
        <source>Discord Server</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6925"/>
        <source>Display FPS Limit</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6926"/>
        <source>Display Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6927"/>
        <source>Displays popup messages on events such as achievement unlocks and leaderboard submissions.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6928"/>
        <source>Displays popup messages when starting, submitting, or failing a leaderboard challenge.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6929"/>
        <source>Double-Click Toggles Fullscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6930"/>
        <source>Download Covers</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6931"/>
        <source>Downloads covers from a user-specified URL template.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6932"/>
        <source>Downsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6933"/>
        <source>Downsampling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6934"/>
        <source>Downsampling Display Scale</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6935"/>
        <source>Duck icon by icons8 (https://icons8.com/icon/74847/platforms.undefined.short-title)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6936"/>
        <source>DuckStation can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6937"/>
        <source>DuckStation is a free and open-source simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6938"/>
        <source>Dump Replaceable VRAM Writes</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6939"/>
        <source>Emulation Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6940"/>
        <source>Emulation Speed</source>
        <translation type="unfinished">מהירות אמולציה</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6941"/>
        <source>Enable 8MB RAM</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6942"/>
        <source>Enable Achievements</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6943"/>
        <source>Enable Discord Presence</source>
        <translation type="unfinished">Discord Presence הפעל</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6944"/>
        <source>Enable Fast Boot</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6945"/>
        <source>Enable In-Game Overlays</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6946"/>
        <source>Enable Overclocking</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6947"/>
        <source>Enable PGXP Vertex Cache</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6948"/>
        <source>Enable Post Processing</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6949"/>
        <source>Enable Recompiler Block Linking</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6950"/>
        <source>Enable Recompiler ICache</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6951"/>
        <source>Enable Recompiler Memory Exceptions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6952"/>
        <source>Enable Region Check</source>
        <translation type="unfinished">הפעל בדיקת אזור</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6953"/>
        <source>Enable Rewinding</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6954"/>
        <source>Enable SDL Input Source</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6955"/>
        <source>Enable Subdirectory Scanning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6956"/>
        <source>Enable TTY Logging</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6957"/>
        <source>Enable VRAM Write Texture Replacement</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6958"/>
        <source>Enable VSync</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6959"/>
        <source>Enable XInput Input Source</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6960"/>
        <source>Enable debugging when supported by the host&apos;s renderer API. Only for developer use.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6961"/>
        <source>Enables alignment and bus exceptions. Not needed for any known games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6962"/>
        <source>Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6963"/>
        <source>Enables an additional three controller slots on each port. Not supported in all games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6964"/>
        <source>Enables more precise frame pacing at the cost of battery life.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6965"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6966"/>
        <source>Encore Mode</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6967"/>
        <source>Enhancements</source>
        <translation type="unfinished">שיפורים</translation>
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    <message>
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        <source>Ensures every frame generated is displayed for optimal pacing. Disable if you are having speed or sound issues.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6969"/>
        <source>Enter the name of the input profile you wish to create.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6970"/>
        <source>Enter the name of the memory card you wish to create.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6971"/>
        <source>Example: https://www.example-not-a-real-domain.com/covers/${serial}.jpg</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6972"/>
        <source>Execution Mode</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6973"/>
        <source>Exit</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6974"/>
        <source>Exit And Save State</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6975"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6976"/>
        <source>Exits the program.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6977"/>
        <source>Failed to copy text to clipboard.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6978"/>
        <source>Failed to create memory card &apos;{}&apos;.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6979"/>
        <source>Failed to delete save state.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6980"/>
        <source>Failed to delete {}.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6981"/>
        <source>Failed to load &apos;{}&apos;.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6982"/>
        <source>Failed to load shader {}. It may be invalid.
Error was:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6983"/>
        <source>Failed to save input profile &apos;{}&apos;.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6984"/>
        <source>Fast Boot</source>
        <translation type="unfinished">אתחול מהיר</translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6987"/>
        <source>File Size</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6988"/>
        <source>File Size: %.2f MB</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6989"/>
        <source>File Title</source>
        <translation type="unfinished">כותרת קובץ</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6990"/>
        <source>Force 4:3 For 24-Bit Display</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6991"/>
        <source>Force NTSC Timings</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6992"/>
        <source>Forces PAL games to run at NTSC timings, i.e. 60hz. Some PAL games will run at their &quot;normal&quot; speeds, while others will break.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6993"/>
        <source>Forces a full rescan of all games previously identified.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6994"/>
        <source>Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6995"/>
        <source>From File...</source>
        <translation type="unfinished">מקובץ...</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6996"/>
        <source>Fullscreen Resolution</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6997"/>
        <source>GPU Adapter</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6998"/>
        <source>GPU Renderer</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="6999"/>
        <source>GPU adapter will be applied after restarting.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7000"/>
        <source>Game Grid</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7001"/>
        <source>Game List</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7002"/>
        <source>Game List Settings</source>
        <translation type="unfinished">הגדרות רשימת משחקים</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7003"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7004"/>
        <source>Game Quick Save</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7005"/>
        <source>Game Slot {0}##game_slot_{0}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7006"/>
        <source>Game compatibility rating copied to clipboard.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7007"/>
        <source>Game not loaded or no RetroAchievements available.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7008"/>
        <source>Game path copied to clipboard.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7009"/>
        <source>Game region copied to clipboard.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7010"/>
        <source>Game serial copied to clipboard.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7011"/>
        <source>Game settings have been cleared for &apos;{}&apos;.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7012"/>
        <source>Game settings initialized with global settings for &apos;{}&apos;.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7013"/>
        <source>Game title copied to clipboard.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7014"/>
        <source>Game type copied to clipboard.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7015"/>
        <source>Game: {} ({})</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7016"/>
        <source>Genre: %s</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7017"/>
        <source>GitHub Repository</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7018"/>
        <source>Global Slot {0} - {1}##global_slot_{0}</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7019"/>
        <source>Global Slot {0}##global_slot_{0}</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7020"/>
        <source>Hardcore Mode</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7021"/>
        <source>Hardcore mode will be enabled on next game restart.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7022"/>
        <source>Hide Cursor In Fullscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7023"/>
        <source>Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</source>
        <translation type="unfinished"></translation>
    </message>
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        <source>Hotkey Settings</source>
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        <source>Issue Tracker</source>
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        <translation type="unfinished">טוען את תמנות המשחק לRAM. שימושי עבור נתיבי רשת אשר הופכים ללא יציבים במהלך המשחק.</translation>
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        <translation type="unfinished">רשום לקובץ</translation>
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        <source>Log To System Console</source>
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        <source>Logs messages to duckstation.log in the user directory.</source>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Memory card &apos;{}&apos; created.</source>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7154"/>
        <source>Release Date: %s</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7155"/>
        <source>Reload Shaders</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7156"/>
        <source>Reloads the shaders from disk, applying any changes.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7157"/>
        <source>Remove From Chain</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7158"/>
        <source>Remove From List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7159"/>
        <source>Removed stage {} ({}).</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7160"/>
        <source>Removes this shader from the chain.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7161"/>
        <source>Renames existing save states when saving to a backup file.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7162"/>
        <source>Rendering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7163"/>
        <source>Replaces these settings with a previously saved input profile.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7164"/>
        <source>Rescan All Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7165"/>
        <source>Reset Memory Card Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7166"/>
        <source>Reset Play Time</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7167"/>
        <source>Reset Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7168"/>
        <source>Reset System</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7169"/>
        <source>Resets all configuration to defaults (including bindings).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7170"/>
        <source>Resets memory card directory to default (user directory).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7171"/>
        <source>Resolution change will be applied after restarting.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7172"/>
        <source>Restores the state of the system prior to the last state loaded.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7173"/>
        <source>Resume</source>
        <translation type="unfinished">התחל</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7174"/>
        <source>Resume Game</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7175"/>
        <source>Reverses the game list sort order from the default (usually ascending to descending).</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7176"/>
        <source>Rewind Save Frequency</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7177"/>
        <source>Rewind Save Slots</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7178"/>
        <source>Rewind for {0} frames, lasting {1:.2f} seconds will require up to {2} MB of RAM and {3} MB of VRAM.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7179"/>
        <source>Rewind is disabled because runahead is enabled. Runahead will significantly increase system requirements.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7180"/>
        <source>Rewind is not enabled. Please note that enabling rewind may significantly increase system requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7181"/>
        <source>Rich presence inactive or unsupported.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7182"/>
        <source>Runahead</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7183"/>
        <source>Runahead/Rewind</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7184"/>
        <source>Runs the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater performance.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7185"/>
        <source>SDL DualShock 4 / DualSense Enhanced Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7186"/>
        <source>Save Profile</source>
        <translation type="unfinished">שמור פרופיל</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7187"/>
        <source>Save Screenshot</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7188"/>
        <source>Save State</source>
        <translation type="unfinished">שמור מצב משחק</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7189"/>
        <source>Save State On Exit</source>
        <translation type="unfinished">שמור מצב משחק ביציאה</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7190"/>
        <source>Saved {:%c}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7191"/>
        <source>Saves screenshots at internal render resolution and without postprocessing.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7192"/>
        <source>Saves state periodically so you can rewind any mistakes while playing.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7193"/>
        <source>Scaled Dithering</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7194"/>
        <source>Scales internal VRAM resolution by the specified multiplier. Some games require 1x VRAM resolution.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7195"/>
        <source>Scales the dithering pattern with the internal rendering resolution, making it less noticeable. Usually safe to enable.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7196"/>
        <source>Scaling</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7197"/>
        <source>Scan For New Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7198"/>
        <source>Scanning Subdirectories</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7199"/>
        <source>Screen Display</source>
        <translation type="unfinished">תצוגת מסך</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7200"/>
        <source>Search Directories</source>
        <translation type="unfinished">ספריות חיפוש</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7201"/>
        <source>Seek Speedup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7202"/>
        <source>Select Device</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7203"/>
        <source>Select Disc Image</source>
        <translation type="unfinished">בחר תמונת משחק</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7204"/>
        <source>Select Macro {} Binds</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7205"/>
        <source>Selects the GPU to use for rendering.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7206"/>
        <source>Selects the percentage of the normal clock speed the emulated hardware will run at.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7207"/>
        <source>Selects the resolution scale that will be applied to the final image. 1x will downsample to the original console resolution.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7208"/>
        <source>Selects the resolution to use in fullscreen modes.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7209"/>
        <source>Selects the view that the game list will open to.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7210"/>
        <source>Serial</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7211"/>
        <source>Session: {}</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7212"/>
        <source>Set Input Binding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7213"/>
        <source>Set VRAM Write Dump Alpha Channel</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7214"/>
        <source>Sets a threshold for discarding precise values when exceeded. May help with glitches in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7215"/>
        <source>Sets a threshold for discarding the emulated depth buffer. May help in some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7216"/>
        <source>Sets the fast forward speed. It is not guaranteed that this speed will be reached on all systems.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7217"/>
        <source>Sets the target emulation speed. It is not guaranteed that this speed will be reached on all systems.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7218"/>
        <source>Sets the turbo speed. It is not guaranteed that this speed will be reached on all systems.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7219"/>
        <source>Sets the verbosity of messages logged. Higher levels will log more messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7220"/>
        <source>Sets which sort of memory card image will be used for slot {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7221"/>
        <source>Setting {} binding {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7222"/>
        <source>Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7223"/>
        <source>Settings and Operations</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7224"/>
        <source>Shader {} added as stage {}.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7225"/>
        <source>Shared Card Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7226"/>
        <source>Show CPU Usage</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7227"/>
        <source>Show Controller Input</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7228"/>
        <source>Show Enhancement Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7229"/>
        <source>Show FPS</source>
        <translation type="unfinished">FPS הראה</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7230"/>
        <source>Show Frame Times</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7231"/>
        <source>Show GPU Usage</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7232"/>
        <source>Show OSD Messages</source>
        <translation type="unfinished">OSD הראה הודעות</translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7233"/>
        <source>Show Resolution</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7234"/>
        <source>Show Speed</source>
        <translation type="unfinished">הראה מהירות</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7235"/>
        <source>Show Status Indicators</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7236"/>
        <source>Shows a visual history of frame times in the upper-left corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7237"/>
        <source>Shows enhancement settings in the bottom-right corner of the screen.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7238"/>
        <source>Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7239"/>
        <source>Shows on-screen-display messages when events occur.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7240"/>
        <source>Shows persistent icons when turbo is active or when paused.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7241"/>
        <source>Shows the current controller state of the system in the bottom-left corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7242"/>
        <source>Shows the current emulation speed of the system in the top-right corner of the display as a percentage.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7243"/>
        <source>Shows the current rendering resolution of the system in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7244"/>
        <source>Shows the game you are currently playing as part of your profile in Discord.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7245"/>
        <source>Shows the host&apos;s CPU usage based on threads in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7246"/>
        <source>Shows the host&apos;s GPU usage in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7247"/>
        <source>Shows the number of frames (or v-syncs) displayed per second by the system in the top-right corner of the display.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7248"/>
        <source>Simulates the CPU&apos;s instruction cache in the recompiler. Can help with games running too fast.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7249"/>
        <source>Simulates the region check present in original, unmodified consoles.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7250"/>
        <source>Simulates the system ahead of time and rolls back/replays to reduce input lag. Very high system requirements.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7251"/>
        <source>Slow Boot</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7252"/>
        <source>Smooths out blockyness between colour transitions in 24-bit content, usually FMVs. Only applies to the hardware renderers.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7253"/>
        <source>Smooths out the blockiness of magnified textures on 3D objects.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7254"/>
        <source>Sort By</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7255"/>
        <source>Sort Reversed</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7256"/>
        <source>Sound Effects</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7257"/>
        <source>Spectator Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7258"/>
        <source>Speed Control</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7259"/>
        <source>Speeds up CD-ROM reads by the specified factor. May improve loading speeds in some games, and break others.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7260"/>
        <source>Speeds up CD-ROM seeks by the specified factor. May improve loading speeds in some games, and break others.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7261"/>
        <source>Stage {}: {}</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7262"/>
        <source>Start BIOS</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7263"/>
        <source>Start Download</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7264"/>
        <source>Start File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7265"/>
        <source>Start Fullscreen</source>
        <translation type="unfinished">התחל במסך מלא</translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7266"/>
        <source>Start the console without any disc inserted.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7267"/>
        <source>Starts the console from where it was before it was last closed.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7268"/>
        <source>Stores the current settings to an input profile.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7269"/>
        <source>Stretch Display Vertically</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7270"/>
        <source>Stretch Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7271"/>
        <source>Stretches the display to match the aspect ratio by multiplying vertically instead of horizontally.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7272"/>
        <source>Summary</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7273"/>
        <source>Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7274"/>
        <source>Switches between full screen and windowed when the window is double-clicked.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7275"/>
        <source>Sync To Host Refresh Rate</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7276"/>
        <source>Synchronizes presentation of the console&apos;s frames to the host. Enable for smoother animations.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7277"/>
        <source>Temporarily disables all enhancements, useful when testing.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7278"/>
        <source>Test Unofficial Achievements</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/fullscreen_ui.cpp" line="7279"/>
        <source>Texture Dumping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>No Issues</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>GameListModel</name>
    <message>
        <location filename="../gamelistmodel.cpp" line="630"/>
        <source>Type</source>
        <translation>סוג</translation>
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    <message>
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        <source>Unknown</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="631"/>
        <source>Serial</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="632"/>
        <source>Title</source>
        <translation>כותרת</translation>
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    <message>
        <location filename="../gamelistmodel.cpp" line="633"/>
        <source>File Title</source>
        <translation>כותרת קובץ</translation>
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    <message>
        <location filename="../gamelistmodel.cpp" line="634"/>
        <source>Developer</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="635"/>
        <source>Publisher</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="636"/>
        <source>Genre</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="637"/>
        <source>Year</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamelistmodel.cpp" line="638"/>
        <source>Players</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="639"/>
        <source>Time Played</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="640"/>
        <source>Last Played</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="641"/>
        <source>Size</source>
        <translation>גודל</translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="642"/>
        <source>Raw Size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistmodel.cpp" line="643"/>
        <source>Region</source>
        <translation>אזור</translation>
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    <message>
        <location filename="../gamelistmodel.cpp" line="644"/>
        <source>Compatibility</source>
        <translation>תאימות</translation>
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<context>
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    <message>
        <location filename="../gamelistsearchdirectoriesmodel.cpp" line="33"/>
        <source>Path</source>
        <translation>נתיב</translation>
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    <message>
        <location filename="../gamelistsearchdirectoriesmodel.cpp" line="35"/>
        <source>Recursive</source>
        <translation>רקורסיבי</translation>
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<context>
    <name>GameListSettingsWidget</name>
    <message>
        <location filename="../gamelistsettingswidget.ui" line="14"/>
        <source>Form</source>
        <translation></translation>
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    <message>
        <location filename="../gamelistsettingswidget.ui" line="34"/>
        <source>Search Directories (will be scanned for games)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistsettingswidget.ui" line="60"/>
        <location filename="../gamelistsettingswidget.ui" line="119"/>
        <source>Add</source>
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    <message>
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        <location filename="../gamelistsettingswidget.ui" line="135"/>
        <location filename="../gamelistsettingswidget.cpp" line="107"/>
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        <translation>הסר</translation>
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    <message>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistsettingswidget.ui" line="171"/>
        <source>Scan For New Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistsettingswidget.ui" line="187"/>
        <source>Rescan All Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistsettingswidget.cpp" line="109"/>
        <source>Open Directory...</source>
        <translation>פתח ספריה</translation>
    </message>
    <message>
        <location filename="../gamelistsettingswidget.cpp" line="117"/>
        <source>Select Search Directory</source>
        <translation>בחר ספריית חיפוש</translation>
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    <message>
        <location filename="../gamelistsettingswidget.cpp" line="123"/>
        <source>Scan Recursively?</source>
        <translation>סריקה רקורסיבית?</translation>
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    <message>
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        <source>Would you like to scan the directory &quot;%1&quot; recursively?

Scanning recursively takes more time, but will identify files in subdirectories.</source>
        <translation></translation>
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    <message>
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        <source>Select Path</source>
        <translation type="unfinished"></translation>
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<context>
    <name>GameListWidget</name>
    <message>
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        <source>Form</source>
        <translation type="unfinished">FPS הראה</translation>
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    <message>
        <location filename="../gamelistwidget.ui" line="60"/>
        <source>Game List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistwidget.ui" line="83"/>
        <source>Game Grid</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistwidget.ui" line="106"/>
        <source>Show Titles</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistwidget.ui" line="169"/>
        <source>All Types</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistwidget.ui" line="182"/>
        <source>All Regions</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamelistwidget.ui" line="200"/>
        <source>Search...</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>GameSummaryWidget</name>
    <message>
        <location filename="../gamesummarywidget.ui" line="14"/>
        <source>Dialog</source>
        <translation type="unfinished">דיאלוג</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="57"/>
        <source>Image Path:</source>
        <translation type="unfinished">:נתיב תמונה</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="71"/>
        <source>Serial:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="88"/>
        <source>#</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="93"/>
        <source>Mode</source>
        <translation type="unfinished">מצב</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="98"/>
        <source>Start</source>
        <translation type="unfinished">התחלה</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="103"/>
        <source>Length</source>
        <translation type="unfinished">אורך</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="108"/>
        <source>Hash</source>
        <translation type="unfinished">Hash</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="113"/>
        <source>Status</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="121"/>
        <source>Region:</source>
        <translation type="unfinished">:אזור</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="128"/>
        <source>Developer:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="135"/>
        <source>Controllers:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="142"/>
        <source>Tracks:</source>
        <translation type="unfinished">:ערוצים</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="163"/>
        <source>Release Info:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="170"/>
        <source>Input Profile:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="184"/>
        <source>Genre:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="222"/>
        <source>Compute Hashes...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="238"/>
        <source>Type:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.ui" line="245"/>
        <source>Title:</source>
        <translation type="unfinished">:כותרת</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="259"/>
        <source>Compatibility:</source>
        <translation type="unfinished">:תאימות</translation>
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    <message>
        <location filename="../gamesummarywidget.ui" line="275"/>
        <source>Edit...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="68"/>
        <location filename="../gamesummarywidget.cpp" line="78"/>
        <location filename="../gamesummarywidget.cpp" line="105"/>
        <location filename="../gamesummarywidget.cpp" line="121"/>
        <location filename="../gamesummarywidget.cpp" line="126"/>
        <location filename="../gamesummarywidget.cpp" line="127"/>
        <location filename="../gamesummarywidget.cpp" line="128"/>
        <location filename="../gamesummarywidget.cpp" line="129"/>
        <location filename="../gamesummarywidget.cpp" line="130"/>
        <source>Unknown</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="70"/>
        <source>%1 (Published by %2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="76"/>
        <source>Published by %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="83"/>
        <source>Released %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="89"/>
        <source>%1-%2 players</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="91"/>
        <source>%1 players</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="98"/>
        <source>%1-%2 memory card blocks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="100"/>
        <source>%1 memory card blocks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="140"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="182"/>
        <source>Track %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="190"/>
        <source>&lt;not computed&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="218"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="218"/>
        <source>Failed to open CD image for hashing.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="326"/>
        <source>Revision: %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../gamesummarywidget.cpp" line="326"/>
        <source>N/A</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../gamesummarywidget.cpp" line="351"/>
        <source>Search on Redump.org</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
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        <location filename="../generalsettingswidget.ui" line="14"/>
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    <message>
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        <source>Behaviour</source>
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    <message>
        <location filename="../generalsettingswidget.ui" line="38"/>
        <location filename="../generalsettingswidget.cpp" line="100"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="52"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="59"/>
        <location filename="../generalsettingswidget.cpp" line="88"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="66"/>
        <location filename="../generalsettingswidget.cpp" line="97"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="73"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="80"/>
        <location filename="../generalsettingswidget.cpp" line="80"/>
        <source>Inhibit Screensaver</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="../generalsettingswidget.cpp" line="86"/>
        <source>Pause On Start</source>
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    <message>
        <location filename="../generalsettingswidget.ui" line="131"/>
        <source>Double-Click Toggles Fullscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="138"/>
        <location filename="../generalsettingswidget.cpp" line="83"/>
        <source>Render To Separate Window</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="145"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="152"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="159"/>
        <location filename="../generalsettingswidget.cpp" line="77"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="169"/>
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    <message>
        <location filename="../generalsettingswidget.ui" line="175"/>
        <source>Update Channel:</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.ui" line="185"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="221"/>
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        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="45"/>
        <location filename="../generalsettingswidget.cpp" line="69"/>
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    <message>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="92"/>
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    <message>
        <location filename="../generalsettingswidget.ui" line="108"/>
        <source>Compress Save States</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="118"/>
        <source>Game Display</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.ui" line="124"/>
        <location filename="../generalsettingswidget.cpp" line="75"/>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="72"/>
        <location filename="../generalsettingswidget.cpp" line="77"/>
        <location filename="../generalsettingswidget.cpp" line="80"/>
        <location filename="../generalsettingswidget.cpp" line="83"/>
        <location filename="../generalsettingswidget.cpp" line="97"/>
        <location filename="../generalsettingswidget.cpp" line="108"/>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="70"/>
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        <translation></translation>
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    <message>
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        <translation></translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="86"/>
        <location filename="../generalsettingswidget.cpp" line="88"/>
        <location filename="../generalsettingswidget.cpp" line="92"/>
        <location filename="../generalsettingswidget.cpp" line="100"/>
        <location filename="../generalsettingswidget.cpp" line="102"/>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="76"/>
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        <translation></translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="78"/>
        <source>Hides the mouse pointer/cursor when the emulator is in fullscreen mode.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="81"/>
        <source>Prevents the screen saver from activating and the host from sleeping while emulation is running.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Renders the display of the simulated console to the main window of the application, over the game list. If checked, the display will render in a separate window.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>When enabled, per-game settings will be applied, and incompatible enhancements will be disabled. You should leave this option enabled except when testing enhancements with incompatible games.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="116"/>
        <source>%1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="87"/>
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        <translation></translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="89"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>When enabled, memory cards and controllers will be overwritten when save states are loaded. This can result in lost saves, and controller type mismatches. For deterministic save states, enable this option, otherwise leave disabled.</source>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="102"/>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="103"/>
        <source>Shows the game you are currently playing as part of your profile in Discord.</source>
        <translation></translation>
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    <message>
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        <location filename="../generalsettingswidget.cpp" line="108"/>
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        <translation>אפשר בדיקת עדכונים אוטומטית</translation>
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    <message>
        <location filename="../generalsettingswidget.cpp" line="109"/>
        <source>Automatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.</source>
        <translation></translation>
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<context>
    <name>GunCon</name>
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        <location filename="../../core/guncon.cpp" line="276"/>
        <source>Trigger</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="277"/>
        <source>Shoot Offscreen</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="278"/>
        <source>A</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="279"/>
        <source>B</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="281"/>
        <source>Relative Left</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="282"/>
        <source>Relative Right</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="283"/>
        <source>Relative Up</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="284"/>
        <source>Relative Down</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="291"/>
        <source>Crosshair Image Path</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="292"/>
        <source>Path to an image to use as a crosshair/cursor.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/guncon.cpp" line="294"/>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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</source>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>Cheats...</source>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <source>&amp;GitHub Repository...</source>
        <translation></translation>
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        <source>&amp;Issue Tracker...</source>
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        <translation>מקובץ...</translation>
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        <source>From Device...</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished">אשר מחיקת מצב משחק</translation>
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        <source>Are you sure you want to delete all save states for %1?

The saves will not be recoverable.</source>
        <translation type="unfinished">האם אתה בטוח שאתה רוצה למחוק את כל מצבי המשחק עבור %1?

מצבי המשחק לא יהיו ניתנים לשחזור.</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../mainwindow.cpp" line="926"/>
        <source>Undo Load State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="934"/>
        <location filename="../mainwindow.cpp" line="973"/>
        <source>Game Save %1 (Empty)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="940"/>
        <location filename="../mainwindow.cpp" line="979"/>
        <source>Global Save %1 (%2)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="940"/>
        <location filename="../mainwindow.cpp" line="979"/>
        <source>Global Save %1 (Empty)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="957"/>
        <source>Save To File...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1022"/>
        <source>&amp;Enabled Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1024"/>
        <source>&amp;Apply Cheats</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1078"/>
        <source>Load Resume State</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1079"/>
        <source>A resume save state was found for this game, saved at:

%1.

Do you want to load this state, or start from a fresh boot?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1084"/>
        <source>Fresh Boot</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1085"/>
        <source>Delete And Boot</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1104"/>
        <source>Failed to delete save state file &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1161"/>
        <source>Confirm Disc Change</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1162"/>
        <source>Do you want to swap discs or boot the new image (via system reset)?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1164"/>
        <source>Swap Disc</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1165"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1166"/>
        <source>Cancel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1185"/>
        <source>Start Disc</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1250"/>
        <location filename="../mainwindow.cpp" line="2806"/>
        <source>Cheat Manager</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1266"/>
        <source>Stop Big Picture Mode</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1267"/>
        <source>Exit Big Picture</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1382"/>
        <source>You must select a disc to change discs.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1418"/>
        <source>Properties...</source>
        <translation>מאפיינים...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1422"/>
        <source>Open Containing Directory...</source>
        <translation>פתח תיקיה מכילה...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1427"/>
        <source>Set Cover Image...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1437"/>
        <source>Default Boot</source>
        <translation>אתחול ברירת מחדל</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1440"/>
        <source>Fast Boot</source>
        <translation>אתחול מהיר</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1446"/>
        <source>Full Boot</source>
        <translation>אתחול מלא</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1454"/>
        <source>Boot and Debug</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1474"/>
        <source>Exclude From List</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1477"/>
        <source>Reset Play Time</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1481"/>
        <source>Add Search Directory...</source>
        <translation>הוסף ספריית חיפוש...</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1490"/>
        <source>Select Cover Image</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1508"/>
        <source>Cover Already Exists</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1509"/>
        <source>A cover image for this game already exists, do you wish to replace it?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1504"/>
        <location filename="../mainwindow.cpp" line="1518"/>
        <location filename="../mainwindow.cpp" line="1523"/>
        <location filename="../mainwindow.cpp" line="1528"/>
        <source>Copy Error</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1490"/>
        <source>All Cover Image Types (*.jpg *.jpeg *.png *.webp)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1504"/>
        <source>You must select a different file to the current cover image.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1518"/>
        <source>Failed to remove existing cover &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1523"/>
        <source>Failed to copy &apos;%1&apos; to &apos;%2&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1528"/>
        <source>Failed to remove &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1537"/>
        <source>Confirm Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1538"/>
        <source>Are you sure you want to reset the play time for &apos;%1&apos;?

This action cannot be undone.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="1681"/>
        <source>%1x Scale</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2096"/>
        <location filename="../mainwindow.cpp" line="2103"/>
        <location filename="../mainwindow.cpp" line="2112"/>
        <source>Destination File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2096"/>
        <location filename="../mainwindow.cpp" line="2112"/>
        <source>Binary Files (*.bin)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2104"/>
        <source>Binary Files (*.bin);;PNG Images (*.png)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="14"/>
        <source>Native</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="15"/>
        <source>Fusion</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="16"/>
        <source>Dark Fusion (Gray)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="17"/>
        <source>Dark Fusion (Blue)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../generalsettingswidget.cpp" line="18"/>
        <source>QDarkStyle</source>
        <translation></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2623"/>
        <source>Confirm Shutdown</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2624"/>
        <source>Are you sure you want to shut down the virtual machine?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2626"/>
        <source>Save State For Resume</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2700"/>
        <location filename="../mainwindow.cpp" line="2705"/>
        <location filename="../mainwindow.cpp" line="2730"/>
        <location filename="../mainwindow.cpp" line="2739"/>
        <source>Memory Card Not Found</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2701"/>
        <source>Memory card &apos;%1&apos; does not exist. Do you want to create an empty memory card?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2706"/>
        <source>Failed to create memory card &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2731"/>
        <location filename="../mainwindow.cpp" line="2740"/>
        <source>Memory card &apos;%1&apos; could not be found. Try starting the game and saving to create it.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2756"/>
        <source>RA: Logged in as %1 (%2, %3 softcore). %4 unread messages.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2804"/>
        <source>Do not show again</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2808"/>
        <source>Using cheats can have unpredictable effects on games, causing crashes, graphical glitches, and corrupted saves. By using the cheat manager, you agree that it is an unsupported configuration, and we will not provide you with any assistance when games break.

Cheats persist through save states even after being disabled, please remember to reset/reboot the game after turning off any codes.

Are you sure you want to continue?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2883"/>
        <source>Updater Error</source>
        <translation>שגיאת עדכון</translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2889"/>
        <source>&lt;p&gt;Sorry, you are trying to update a DuckStation version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.&lt;/p&gt;&lt;p&gt;To obtain an official build, please follow the instructions under &quot;Downloading and Running&quot; at the link below:&lt;/p&gt;&lt;p&gt;&lt;a href=&quot;https://github.com/stenzek/duckstation/&quot;&gt;https://github.com/stenzek/duckstation/&lt;/a&gt;&lt;/p&gt;</source>
        <translation></translation>
    </message>
    <message>
        <location filename="../mainwindow.cpp" line="2895"/>
        <source>Automatic updating is not supported on the current platform.</source>
        <translation>עדכון אוטומטי לא נתמך בפלטפורמה הנוכחית</translation>
    </message>
</context>
<context>
    <name>MemoryCardEditorDialog</name>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="14"/>
        <source>Memory Card Editor</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="48"/>
        <location filename="../memorycardeditorwindow.ui" line="202"/>
        <source>Title</source>
        <translation type="unfinished">כותרת</translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="53"/>
        <location filename="../memorycardeditorwindow.ui" line="207"/>
        <source>File Name</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="58"/>
        <location filename="../memorycardeditorwindow.ui" line="212"/>
        <source>Blocks</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="68"/>
        <location filename="../memorycardeditorwindow.ui" line="144"/>
        <source>Memory Card:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="82"/>
        <location filename="../memorycardeditorwindow.ui" line="154"/>
        <source>New...</source>
        <translation type="unfinished">חדש</translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.ui" line="93"/>
        <location filename="../memorycardeditorwindow.ui" line="165"/>
        <source>Open...</source>
        <translation type="unfinished">פתח...</translation>
    </message>
</context>
<context>
    <name>MemoryCardEditorWindow</name>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="15"/>
        <source>All Memory Card Types (*.mcd *.mcr *.mc *.srm *.psm *.ps *.ddf *.mem *.vgs *.psx)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="18"/>
        <source>All Importable Memory Card Types (*.mcd *.mcr *.mc *.gme)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="20"/>
        <source>Single Save Files (*.mcs);;All Files (*.*)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="27"/>
        <source>Delete File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="28"/>
        <source>Undelete File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="29"/>
        <source>Export File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="30"/>
        <source>&lt;&lt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="31"/>
        <source>&gt;&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="48"/>
        <source>New Card...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="49"/>
        <source>Open Card...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="116"/>
        <source>Format Card</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="117"/>
        <source>Import File...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="118"/>
        <source>Import Card...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="119"/>
        <source>Save</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="232"/>
        <location filename="../memorycardeditorwindow.cpp" line="342"/>
        <location filename="../memorycardeditorwindow.cpp" line="367"/>
        <location filename="../memorycardeditorwindow.cpp" line="406"/>
        <location filename="../memorycardeditorwindow.cpp" line="416"/>
        <location filename="../memorycardeditorwindow.cpp" line="426"/>
        <location filename="../memorycardeditorwindow.cpp" line="432"/>
        <location filename="../memorycardeditorwindow.cpp" line="451"/>
        <location filename="../memorycardeditorwindow.cpp" line="471"/>
        <location filename="../memorycardeditorwindow.cpp" line="499"/>
        <location filename="../memorycardeditorwindow.cpp" line="517"/>
        <location filename="../memorycardeditorwindow.cpp" line="563"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="232"/>
        <location filename="../memorycardeditorwindow.cpp" line="342"/>
        <source>Failed to load memory card image.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="276"/>
        <source> (Deleted)</source>
        <translation type="unfinished"></translation>
    </message>
    <message numerus="yes">
        <location filename="../memorycardeditorwindow.cpp" line="296"/>
        <source>%n block(s) free%1</source>
        <translation type="unfinished">
            <numerusform></numerusform>
            <numerusform></numerusform>
        </translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="310"/>
        <location filename="../memorycardeditorwindow.cpp" line="336"/>
        <source>Select Memory Card</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="368"/>
        <source>Failed to write card to &apos;%1&apos;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="382"/>
        <source>Save memory card?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="383"/>
        <source>Memory card &apos;%1&apos; is not saved, do you want to save before closing?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="407"/>
        <source>Destination memory card already contains a save file with the same name (%1) as the one you are attempting to copy. Please delete this file from the destination memory card before copying.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="417"/>
        <source>Insufficient blocks, this file needs %1 but only %2 are available.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="426"/>
        <source>Failed to read file %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="432"/>
        <source>Failed to write file %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="451"/>
        <source>Failed to delete file %1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="472"/>
        <source>Failed to undelete file %1. The file may have been partially overwritten by another save.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="487"/>
        <source>Select Single Savefile</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="500"/>
        <source>Failed to export save file %1. Check the log for more details.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="510"/>
        <source>Select Import File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="517"/>
        <source>Failed to import memory card. The log may contain more information.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="534"/>
        <source>Format memory card?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="535"/>
        <source>Formatting the memory card will destroy all saves, and they will not be recoverable. The memory card which will be formatted is located at &apos;%1&apos;.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="556"/>
        <source>Select Import Save File</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardeditorwindow.cpp" line="564"/>
        <source>Failed to import save. Check if there is enough room on the memory card or if an existing save with the same name already exists.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>MemoryCardSettingsWidget</name>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="118"/>
        <source>Memory Card %1</source>
        <translation>כרטיס זיכרון %1</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="133"/>
        <source>Memory Card Type:</source>
        <translation>:סוג כרטיס  זיכרון</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="47"/>
        <location filename="../memorycardsettingswidget.cpp" line="147"/>
        <source>Browse...</source>
        <translation>עיין...</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="23"/>
        <source>All Memory Card Types (*.mcd *.mcr *.mc)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="45"/>
        <source>Shared Settings</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="48"/>
        <location filename="../memorycardsettingswidget.cpp" line="152"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="49"/>
        <source>Open Directory...</source>
        <translation type="unfinished">פתח ספריה</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="52"/>
        <source>Memory Card Directory:</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="65"/>
        <location filename="../memorycardsettingswidget.cpp" line="70"/>
        <source>Use Single Card For Multi-Disc Games</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="71"/>
        <source>When playing a multi-disc game and using per-game (title) memory cards, a single memory card will be used for all discs. If unchecked, a separate card will be used for each disc.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="70"/>
        <source>Checked</source>
        <translation type="unfinished">מסומן</translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="80"/>
        <source>If one of the &quot;separate card per game&quot; memory card types is chosen, these memory cards will be saved to the memory cards directory.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../memorycardsettingswidget.cpp" line="93"/>
        <source>The memory card editor enables you to move saves between cards, as well as import cards of other formats.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
    </message>
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<context>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished">התחלה</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>PGXP is incompatible with the software renderer, disabling PGXP.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/settings.cpp" line="661"/>
        <source>Rewind is not supported on 32-bit ARM for Android.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>Runahead is not supported on 32-bit ARM for Android.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/settings.cpp" line="676"/>
        <source>Rewind is disabled because runahead is enabled.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="1163"/>
        <source>Loading state from &apos;{}&apos;...</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="1171"/>
        <source>Loading state from &apos;%s&apos; failed. Resetting.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="1211"/>
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        <translation type="unfinished">שמור מצב משחק</translation>
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    <message>
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        <source>Saving state to &apos;%s&apos; failed.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="1220"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="2013"/>
        <source>Failed to initialize %s renderer, falling back to software renderer.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="2051"/>
        <source>This save state was created with a different BIOS version or patch options. This may cause stability issues.</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>WARNING: CPU overclock (%u%%) was different in save state (%u%%).</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="3173"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="3178"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="3182"/>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="3470"/>
        <source>Failed to switch to subimage %u in &apos;%s&apos;: %s.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="3478"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="2289"/>
        <source>Failed to open CD image from save state &apos;{}&apos;: {}.
Using existing image &apos;{}&apos;, this may result in instability.</source>
        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="2299"/>
        <location filename="../../core/system.cpp" line="2318"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
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    <message>
        <location filename="../../core/system.cpp" line="2764"/>
        <source>{} cheats are now active.</source>
        <translation type="unfinished"></translation>
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        <location filename="../../core/system.cpp" line="2765"/>
        <source>{} cheats are now inactive.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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    <message>
        <location filename="../../core/system.cpp" line="3285"/>
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        <translation type="unfinished"></translation>
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    <message>
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        <source>Switching to {}{} GPU renderer.</source>
        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished">FPS הראה</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished"></translation>
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הURL היה: %1</translation>
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        <translation type="unfinished">שגיאה</translation>
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        <translation type="unfinished">Duckstation</translation>
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        <translation type="unfinished">שגיאה</translation>
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        <translation type="unfinished"></translation>
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        <translation type="unfinished">Duckstation הגדרות</translation>
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        <translation type="unfinished"></translation>
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        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;DuckStation requires a PS1 BIOS in order to run.&lt;/p&gt;&lt;p&gt;For legal reasons, you must obtain a BIOS &lt;span style=&quot; font-weight:700;&quot;&gt;from an actual PS1 unit that you own&lt;/span&gt; (borrowing doesn&apos;t count). You should use Caetla or another utility to create an image from your console&apos;s BIOS ROM on your PC.&lt;/p&gt;&lt;p&gt;Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct DuckStation to scan an alternative directory.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
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        <source>Browse...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="168"/>
        <source>Reset</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="179"/>
        <source>NTSC-J (Japan):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="196"/>
        <source>NTSC-U/C (US/Canada):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="213"/>
        <source>PAL (Europe, Australia):</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Open in Explorer...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="254"/>
        <source>Refresh List</source>
        <translation type="unfinished"></translation>
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    <message>
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        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;DuckStation will automatically scan and identify games from the selected directories below, and populate the game list. These games should be dumped from discs you own. Utilities such as ImgBurn can be used to create images of game discs in .bin/.cue format.&lt;/p&gt;&lt;p&gt;Supported formats for dumps include: &lt;span style=&quot; font-weight:700;&quot;&gt;.cue&lt;/span&gt; (Cue Sheets), &lt;span style=&quot; font-weight:700;&quot;&gt;.iso/.img&lt;/span&gt; (Single Track Image), &lt;span style=&quot; font-weight:700;&quot;&gt;.ecm&lt;/span&gt; (Error Code Modeling Image), &lt;span style=&quot; font-weight:700;&quot;&gt;.mds&lt;/span&gt; (Media Descriptor Sidecar), &lt;span style=&quot; font-weight:700;&quot;&gt;.chd&lt;/span&gt; (Compressed Hunks of Data), &lt;span style=&quot; font-weight:700;&quot;&gt;.pbp&lt;/span&gt; (PlayStation Portable, Only Decrypted).&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Search Directories (will be scanned for games)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Add...</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="../setupwizarddialog.cpp" line="267"/>
        <source>Remove</source>
        <translation type="unfinished">הסר</translation>
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    <message>
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        <source>Search Directory</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Scan Recursively</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="402"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;By default, DuckStation will map your keyboard to the virtual controller.&lt;/p&gt;&lt;p&gt;&lt;span style=&quot; font-weight:700;&quot;&gt;To use an external controller, you must map it first. &lt;/span&gt;On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.&lt;/p&gt;&lt;p&gt;To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <source>Controller Port 1</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
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        <location filename="../setupwizarddialog.ui" line="491"/>
        <source>Controller Mapped To:</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../setupwizarddialog.ui" line="481"/>
        <source>Controller Type:</source>
        <translation type="unfinished">:סוג הבקר</translation>
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    <message>
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        <location filename="../setupwizarddialog.ui" line="500"/>
        <location filename="../setupwizarddialog.cpp" line="411"/>
        <source>Default (Keyboard)</source>
        <translation type="unfinished"></translation>
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    <message>
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        <location filename="../setupwizarddialog.ui" line="520"/>
        <source>Automatic Mapping</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="475"/>
        <source>Controller Port 2</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="567"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:xx-large; font-weight:700;&quot;&gt;Setup Complete!&lt;/span&gt;&lt;/h1&gt;&lt;p&gt;You are now ready to run games.&lt;/p&gt;&lt;p&gt;Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.&lt;/p&gt;&lt;p&gt;We hope you enjoy using DuckStation.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="640"/>
        <source>Language</source>
        <translation type="unfinished">שפה</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="647"/>
        <source>BIOS Image</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="654"/>
        <source>Game Directories</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="661"/>
        <source>Controller Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="668"/>
        <source>Complete</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="710"/>
        <source>&amp;Back</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="717"/>
        <location filename="../setupwizarddialog.cpp" line="141"/>
        <source>&amp;Next</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.ui" line="727"/>
        <source>&amp;Cancel</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="46"/>
        <location filename="../setupwizarddialog.cpp" line="62"/>
        <source>Warning</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="47"/>
        <source>No BIOS images were found. DuckStation &lt;strong&gt;will not&lt;/strong&gt; be able to run games without a BIOS image.&lt;br&gt;&lt;br&gt;Are you sure you wish to continue without selecting a BIOS image?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="63"/>
        <source>No game directories have been selected. You will have to manually open any game dumps you want to play, DuckStation&apos;s list will be empty.

Are you sure you want to continue?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="141"/>
        <source>&amp;Finish</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="147"/>
        <source>Cancel Setup</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="148"/>
        <source>Are you sure you want to cancel DuckStation setup?

Any changes have been saved, and the wizard will run again next time you start DuckStation.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="269"/>
        <source>Open Directory...</source>
        <translation type="unfinished">פתח ספריה</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="277"/>
        <source>Select Search Directory</source>
        <translation type="unfinished">בחר ספריית חיפוש</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="283"/>
        <source>Scan Recursively?</source>
        <translation type="unfinished">סריקה רקורסיבית?</translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="284"/>
        <source>Would you like to scan the directory &quot;%1&quot; recursively?

Scanning recursively takes more time, but will identify files in subdirectories.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="411"/>
        <source>Default (None)</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="454"/>
        <source>No devices available</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="468"/>
        <source>Automatic Binding</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../setupwizarddialog.cpp" line="469"/>
        <source>No generic bindings were generated for device &apos;%1&apos;. The controller/source may not support automatic mapping.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>System</name>
    <message>
        <location filename="../../core/system.cpp" line="2157"/>
        <source>Failed to load %s BIOS.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="1478"/>
        <location filename="../../core/system.cpp" line="3406"/>
        <source>Error</source>
        <translation type="unfinished">שגיאה</translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="1479"/>
        <source>Failed to load save state file &apos;{}&apos; for booting.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2164"/>
        <source>Incorrect BIOS image size</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2248"/>
        <source>Save state is incompatible: minimum version is %u but state is version %u.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2256"/>
        <source>Save state is incompatible: maximum version is %u but state is version %u.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2300"/>
        <source>Failed to open CD image &apos;{}&apos; used by save state: {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2320"/>
        <source>Failed to switch to subimage {} in CD image &apos;{}&apos; used by save state: {}.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="2999"/>
        <source>Per-game memory card cannot be used for slot {} as the running game has no code. Using shared card instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3018"/>
        <source>Per-game memory card cannot be used for slot {} as the running game has no title. Using shared card instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3055"/>
        <source>Using disc-specific memory card &apos;{}&apos; instead of per-game card.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3077"/>
        <source>Per-game memory card cannot be used for slot {} as the running game has no path. Using shared card instead.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3398"/>
        <source>You are attempting to run a libcrypt protected game without an SBI file:

{0}: {1}

The game will likely not run properly.

Please check the README for instructions on how to add an SBI file.

Do you wish to continue?</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3408"/>
        <source>You are attempting to run a libcrypt protected game without an SBI file:

{0}: {1}

Your dump is incomplete, you must add the SBI file to run this game. 

The name of the SBI file must match the name of the disc image.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3786"/>
        <source>CPU clock speed is set to {}% ({} / {}). This may crash games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3794"/>
        <source>CD-ROM read speedup set to {}x (effective speed {}x). This may crash games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3800"/>
        <source>CD-ROM seek speedup set to {}. This may crash games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3802"/>
        <source>Instant</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3807"/>
        <source>Force NTSC timings is enabled. Games may run at incorrect speeds.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3812"/>
        <source>Multisample anti-aliasing is enabled, some games may not render correctly.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3815"/>
        <source>8MB RAM is enabled, this may be incompatible with some games.</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="4402"/>
        <source>Invalid version {} ({} version {})</source>
        <translation type="unfinished"></translation>
    </message>
    <message>
        <location filename="../../core/system.cpp" line="3291"/>
        <source>Game changed, reloading memory cards.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
</TS>
