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90 lines
3.4 KiB
C++
90 lines
3.4 KiB
C++
/***************************************************************************
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* Copyright (C) 2021 by Reion Wong <reion@cutefishos.com> *
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* Copyright (C) 2010 by Dario Freddi <drf@kde.org> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
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***************************************************************************/
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#include "idlemanager.h"
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#include <KIdleTime>
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IdleManager *IdleManager::self()
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{
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static IdleManager mgr;
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return &mgr;
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}
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IdleManager::IdleManager(QObject *parent)
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: QObject(parent)
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{
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connect(KIdleTime::instance(), SIGNAL(timeoutReached(int,int)),
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this, SLOT(onKIdleTimeoutReached(int,int)));
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connect(KIdleTime::instance(), &KIdleTime::resumingFromIdle,
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this, &IdleManager::onResumingFromIdle);
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}
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void IdleManager::registerActionTimeout(Action *action, int secs)
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{
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int identifier = KIdleTime::instance()->addIdleTimeout(secs * 1000);
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QList<int> timeouts = m_registeredActionTimeouts[action];
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timeouts.append(identifier);
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m_registeredActionTimeouts[action] = timeouts;
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}
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void IdleManager::unregisterActionTimeouts(Action *action)
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{
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// Clear all timeouts from the action
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const QList< int > timeoutsToClean = m_registeredActionTimeouts[action];
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for (int id : timeoutsToClean) {
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KIdleTime::instance()->removeIdleTimeout(id);
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}
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m_registeredActionTimeouts.remove(action);
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}
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void IdleManager::onKIdleTimeoutReached(int identifier, int timeout)
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{
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for (auto i = m_registeredActionTimeouts.constBegin(), end = m_registeredActionTimeouts.constEnd(); i != end; ++i) {
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if (i.value().contains(identifier)) {
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i.key()->onIdleTimeout(timeout);
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// And it will need to be awaken
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m_pendingResumeFromIdleActions.insert(i.key());
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break;
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}
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}
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// Catch the next resume event if some actions require it
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if (!m_pendingResumeFromIdleActions.isEmpty()) {
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KIdleTime::instance()->catchNextResumeEvent();
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}
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}
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void IdleManager::onResumingFromIdle()
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{
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KIdleTime::instance()->simulateUserActivity();
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// Wake up the actions in which an idle action was triggered
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std::for_each(m_pendingResumeFromIdleActions.cbegin(), m_pendingResumeFromIdleActions.cend(),
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std::mem_fn(&Action::onWakeupFromIdle));
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m_pendingResumeFromIdleActions.clear();
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}
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