/* BEGIN_COMMON_COPYRIGHT_HEADER * Authors: * Alexander Sokoloff * * This program or library is free software; you can redistribute it * and/or modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General * Public License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA * * END_COMMON_COPYRIGHT_HEADER */ #ifndef POWERPROVIDERS_H #define POWERPROVIDERS_H #include "power.h" #include #include // for PID_T class PowerProvider: public QObject { Q_OBJECT public: enum DbusErrorCheck { CheckDBUS, DontCheckDBUS }; explicit PowerProvider(QObject *parent = nullptr); ~PowerProvider() override; /*! Returns true if the Power can perform action. This is a pure virtual function, and must be reimplemented in subclasses. */ virtual bool canAction(Power::Action action) const = 0 ; public Q_SLOTS: /*! Performs the requested action. This is a pure virtual function, and must be reimplemented in subclasses. */ virtual bool doAction(Power::Action action) = 0; }; class UPowerProvider: public PowerProvider { Q_OBJECT public: UPowerProvider(QObject *parent = nullptr); ~UPowerProvider() override; bool canAction(Power::Action action) const override; public Q_SLOTS: bool doAction(Power::Action action) override; }; class ConsoleKitProvider: public PowerProvider { Q_OBJECT public: ConsoleKitProvider(QObject *parent = nullptr); ~ConsoleKitProvider() override; bool canAction(Power::Action action) const override; public Q_SLOTS: bool doAction(Power::Action action) override; }; class SystemdProvider: public PowerProvider { Q_OBJECT public: SystemdProvider(QObject *parent = nullptr); ~SystemdProvider() override; bool canAction(Power::Action action) const override; public Q_SLOTS: bool doAction(Power::Action action) override; }; class HalProvider: public PowerProvider { Q_OBJECT public: HalProvider(QObject *parent = nullptr); ~HalProvider() override; bool canAction(Power::Action action) const override; public Q_SLOTS: bool doAction(Power::Action action) override; }; #endif