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@ -54,6 +54,25 @@ public Q_SLOTS:
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* to not-editable, returns @c false. Otherwise, return @c true.
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* Calling this with an unknown field (one for which no presets
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* are accepted) will print a warning and return @c true.
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*
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* @see CONFIG_PREVENT_EDITING
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*
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* Most setters will call isEditable() to check if the field should
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* be editable. Do not count on the setter not being called: the
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* UI might not have set the field to fixed / constant / not-editable
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* and then you can have the setter called by changes in the UI.
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*
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* To prevent the UI from changing **and** to make sure that the UI
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* reflects the unchanged value (rather than the changed value it
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* sent to the Config object), use CONFIG_PREVENT_EDITING, like so:
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*
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* CONFIG_PREVENT_EDITING( type, "propertyName" );
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*
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* The ; is necessary. <type> is the type of the property; for instance
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* QString. The name of the property is a (constant) string. The
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* macro will return (out of the setter it is used in) if the field
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* is not editable, and will send a notification event with the old
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* value as soon as the event loop resumes.
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*/
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bool isEditable( const QString& fieldName ) const;
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@ -104,4 +123,25 @@ private:
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} // namespace ModuleSystem
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} // namespace Calamares
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/// @see Config::isEditable()
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//
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// This needs to be a macro, because Q_ARG() is a macro that stringifies
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// the type name.
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#define CONFIG_PREVENT_EDITING( type, fieldName ) \
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do \
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{ \
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if ( !isEditable( QStringLiteral( fieldName ) ) ) \
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{ \
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auto prop = property( fieldName ); \
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const auto& metaobject = metaObject(); \
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auto metaprop = metaobject->property( metaobject->indexOfProperty( fieldName ) ); \
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if ( metaprop.hasNotifySignal() ) \
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{ \
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metaprop.notifySignal().invoke( this, Qt::QueuedConnection, Q_ARG( type, prop.value< type >() ) ); \
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} \
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return; \
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} \
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} while ( 0 )
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#endif
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