Branding: shuffle around a bit, expand documentation

main
Adriaan de Groot 5 years ago
parent a4f9ac9aea
commit 8a9e85db71

@ -7,6 +7,12 @@
---
componentName: default
### WELCOME / OVERALL WORDING
#
# These settings affect some overall phrasing and looks,
# which are most visible in the welcome page.
# This selects between different welcome texts. When false, uses
# the traditional "Welcome to the %1 installer.", and when true,
# uses "Welcome to the Calamares installer for %1." This allows
@ -20,6 +26,12 @@ welcomeStyleCalamares: false
# may have surprising effects on HiDPI monitors).
welcomeExpandingLogo: true
### WINDOW CONFIGURATION
#
# The settings here affect the placement of the Calamares
# window through hints to the window manager and initial
# sizing of the Calamares window.
# Size and expansion policy for Calamares.
# - "normal" or unset, expand as needed, use *windowSize*
# - "fullscreen", start as large as possible, ignore *windowSize*
@ -41,6 +53,14 @@ windowSize: 800px,520px
# *windowExpanding* set to "fullscreen").
windowPlacement: center
### PANELS CONFIGURATION
#
# Calamares has a main content area, and two panels (navigation
# and progress / sidebar). The panels can be controlled individually,
# or switched off. If both panels are switched off, the layout of
# the main content area loses its margins, on the assumption that
# you're doing something special.
# Kind of sidebar (panel on the left, showing progress).
# - "widget" or unset, use traditional sidebar (logo, items)
# - "none", hide it entirely
@ -66,6 +86,12 @@ sidebar: widget
# except the default is *bottom*.
navigation: widget
### STRINGS, IMAGES AND COLORS
#
# This section contains the "branding proper" of names
# and images, rather than global-look settings.
# These are strings shown to the user in the user interface.
# There is no provision for translating them -- since they
# are names, the string is included as-is.
@ -139,9 +165,28 @@ images:
# productWallpaper: "wallpaper.png"
productWelcome: "languages.png"
# Colors for text and background components.
#
# - sidebarBackground is the background of the sidebar
# - sidebarText is the (foreground) text color
# - sidebarTextHighlight sets the background of the selected (current) step.
# Optional, and defaults to the application palette.
# - sidebarSelect is the text color of the selected step.
#
# These colors can **also** be set through the stylesheet, if the
# branding component also ships a stylesheet.qss. Then they are
# the corresponding CSS attributes of #sidebarApp.
style:
sidebarBackground: "#292F34"
sidebarText: "#FFFFFF"
sidebarTextSelect: "#292F34"
sidebarTextHighlight: "#D35400"
### SLIDESHOW
#
# The slideshow is displayed during execution steps (e.g. when the
# installer is actually writing to disk and doing other slow things).
#
# The slideshow can be a QML file (recommended) which can display
# arbitrary things -- text, images, animations, or even play a game --
# during the execution step. The QML **is** abruptly stopped when the
@ -171,19 +216,3 @@ slideshow: "show.qml"
slideshowAPI: 2
# Colors for text and background components.
#
# - sidebarBackground is the background of the sidebar
# - sidebarText is the (foreground) text color
# - sidebarTextHighlight sets the background of the selected (current) step.
# Optional, and defaults to the application palette.
# - sidebarSelect is the text color of the selected step.
#
# These colors can **also** be set through the stylesheet, if the
# branding component also ships a stylesheet.qss. Then they are
# the corresponding CSS attributes of #sidebarApp.
style:
sidebarBackground: "#292F34"
sidebarText: "#FFFFFF"
sidebarTextSelect: "#292F34"
sidebarTextHighlight: "#D35400"

Loading…
Cancel
Save