[welcome] Present languages in native format

- Introduce intermediate data class for building up the list
   of languages to present.
 - Sort on the English names, with en_US at the top (ugh).
 - Show the native names.
main
Adriaan de Groot 7 years ago
parent 6930400b67
commit 59537d86d6

@ -132,39 +132,85 @@ bool matchLocale( QComboBox& list, QLocale& matchFound, std::function<bool(const
return false;
}
void
WelcomePage::initLanguages()
struct LocaleLabel
{
ui->languageWidget->setInsertPolicy( QComboBox::InsertAlphabetically );
LocaleLabel( const QString& locale )
: m_locale( locale )
{
QLocale thisLocale( locale );
QString sortKey = QLocale::languageToString( thisLocale.language() );
QString label = thisLocale.nativeLanguageName();
QLocale defaultLocale = QLocale( QLocale::system().name() );
if ( QLocale::countriesForLanguage( thisLocale.language() ).count() > 2 )
{
sortKey.append( QString( " (%1)" )
.arg( QLocale::countryToString( thisLocale.country() ) ) );
label.append( QString( " (%1)" ).arg( thisLocale.nativeCountryName() ) );
}
m_sortKey = sortKey;
m_label = label;
}
QString m_locale; // the locale identifier, e.g. "en_GB"
QString m_sortKey; // the English name of the locale
QString m_label; // the native name of the locale
/** @brief Define a sorting order.
*
* English (@see isEnglish() -- it means en_US) is sorted at the top.
*/
bool operator <(const LocaleLabel& other) const
{
if ( isEnglish() )
return !other.isEnglish();
if ( other.isEnglish() )
return false;
return m_sortKey < other.m_sortKey;
}
/** @brief Is this locale English?
*
* en_US and en (American English) is defined as English. The Queen's
* English -- proper English -- is relegated to non-English status.
*/
constexpr bool isEnglish() const
{
return m_locale == QLatin1Literal( "en_US" ) || m_locale == QLatin1Literal( "en" );
}
} ;
void
WelcomePage::initLanguages()
{
// Fill the list of translations
ui->languageWidget->clear();
ui->languageWidget->setInsertPolicy( QComboBox::InsertAtBottom );
{
std::list< LocaleLabel > localeList;
const auto locales = QString( CALAMARES_TRANSLATION_LANGUAGES ).split( ';');
for ( const QString& locale : locales )
{
QLocale thisLocale = QLocale( locale );
QString lang = QLocale::languageToString( thisLocale.language() );
cDebug() << "LOCALE" << locale << "lang" << lang << "country" << QLocale::countryToString( thisLocale.country() );
cDebug() << " .. countries=" << thisLocale.language() << QLocale::countriesForLanguage( thisLocale.language() );
cDebug() << " .. " << thisLocale.nativeLanguageName() << thisLocale.nativeCountryName();
localeList.emplace_back( locale );
}
if ( QLocale::countriesForLanguage( thisLocale.language() ).count() > 2 )
lang.append( QString( " (%1)" )
.arg( QLocale::countryToString( thisLocale.country() ) ) );
localeList.sort(); // According to the sortkey, which is english
ui->languageWidget->addItem( lang, thisLocale );
for ( const auto& locale : localeList )
{
cDebug() << locale.m_locale << locale.m_sortKey;
ui->languageWidget->addItem( locale.m_label, QLocale( locale.m_locale ) );
}
}
// Find the best initial translation
QLocale selectedLocale;
QLocale defaultLocale = QLocale( QLocale::system().name() );
QLocale matchedLocale;
cDebug() << "Matching exact locale" << defaultLocale;
bool isTranslationAvailable =
matchLocale( *(ui->languageWidget), selectedLocale,
matchLocale( *(ui->languageWidget), matchedLocale,
[&](const QLocale& x){ return x.language() == defaultLocale.language() && x.country() == defaultLocale.country(); } );
if ( !isTranslationAvailable )
@ -172,7 +218,7 @@ WelcomePage::initLanguages()
cDebug() << "Matching approximate locale" << defaultLocale.language();
isTranslationAvailable =
matchLocale( *(ui->languageWidget), selectedLocale,
matchLocale( *(ui->languageWidget), matchedLocale,
[&](const QLocale& x){ return x.language() == defaultLocale.language(); } ) ;
}
@ -182,16 +228,16 @@ WelcomePage::initLanguages()
cDebug() << "Matching English (US)";
isTranslationAvailable =
matchLocale( *(ui->languageWidget), selectedLocale,
matchLocale( *(ui->languageWidget), matchedLocale,
[&](const QLocale& x){ return x == en_us; } );
// Now, if it matched, because we didn't match the system locale, switch to the one found
if ( isTranslationAvailable )
QLocale::setDefault( selectedLocale );
QLocale::setDefault( matchedLocale );
}
if ( isTranslationAvailable )
CalamaresUtils::installTranslator( selectedLocale.name(),
CalamaresUtils::installTranslator( matchedLocale.name(),
Calamares::Branding::instance()->translationsPathPrefix(),
qApp );
else

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