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159 lines
5.8 KiB
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159 lines
5.8 KiB
Plaintext
/*! \page qmlboost Using the QML booster
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This section describes how to use the QML (QDeclarative) booster. The
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booster provides the application with the key libraries already
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present in the process, and instances of \c QApplication and \c
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QDeclarativeView waiting in the cache.
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Note: This functionality is currently included in the Qt Quick application
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template provided by the Qt SDK. To enable QML booster in your application,
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select Make application boostable checkbox when creating a new project with
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the template.
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\section qmlboostprereq Prerequisites
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The launcher can start an application if the following prerequisites are met:
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- The QML application uses a C++-based runner.
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- The runner uses \c QApplication and \c QDeclarativeView directly, that is, does not inherit from the classes.
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- \c applauncherd-dev package is installed.
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\section qmlboostcompiling 1. Compiling and linking for launcher
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If you intend to run a binary with \c applauncherd, compile it
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with \c -fPIC option to produce position-independent code. It is
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recommended that you link them either as shared libraries, or, preferably,
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as position-independent executables, which can be executed both traditionally and
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with the launcher. The \c -pie and \c -rdynamic linker flags
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accomplish this.
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To improve linking and loading times of shared object libraries, it is
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recommended that you hide any unnecessary symbols from the resulting binary
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by using \c -fvisibility=hidden and \c -fvisibility-inlines-hidden
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flags as well. However, \c applauncherd needs to find the entry point
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for your application, so the symbol \c main needs to be explicitly made
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visible. This can be done as follows:
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\code
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#include <QtCore/QtGlobal>
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Q_DECL_EXPORT int main(int argc, char **argv)
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{
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...
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}
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\endcode
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If your application loads a plug-in that needs to access some symbols
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in the main application, the symbols also need to be exported. In
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addition, you must use the \c --global-syms invoker parameter, as
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described in \ref invokerparameters "Advanced invoker command line parameters".
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Normally you do not need to worry about the compiler and linker
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flags, as the \c applauncherd-dev package provides configuration
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options for \c qmake, \c CMake, and \c pkg-config. If you are building
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a Debian package, make your package build-depend on \c
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applauncherd-dev and your application binary package depend on
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\c applauncherd.
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For details on how to get the compiler and linker flags, see
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\ref usingqmake "Using qmake", \ref usingcmake "Using CMake", or
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\ref usingpkgconfig "Using pkg-config".
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\section qmlboostcache 2. Utilising the booster cache
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Instantiating \c QApplication and \c QDeclarativeView is a relatively
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expensive operation. The QML booster helps reduce application startup
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latency by creating instances of the classes in MDeclarativeCache. In
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order to make use of this functionality, the applications need to
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pick up the instances from the cache. Thus, if the application code
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instantiates the classes as follows:
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\code
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QApplication app(argc, argv);
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QDeclarativeView view;
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\endcode
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Modify it as follows:
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\code
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QApplication *app = MDeclarativeCache::qApplication(argc, argv);
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QDeclarativeView *window = MDeclarativeCache::qDeclarativeView();
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\endcode
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You also need to add:
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\code
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#include <MDeclarativeCache>
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\endcode
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The cache class works both with the booster and without it. In the
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non-boosted case there are no pre-created instances, so the cache
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class simply creates the instances on the fly.
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The ownership of the instances is transferred from the cache to the
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application code. The instances need to be deleted in the correct
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order, deleting the \c QApplication instance before the \c
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QDeclarativeView instance is known to cause crashes.
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\section qmlboostexit 3. Adapting application source code
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Making use of the cache is typically the only modification needed to
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the application. However, if the application has explicit calls to \c
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exit(), these should be changed to use \c _exit() instead. The brief
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explanation is that this prevents cleanup actions related to shared
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libraries to be performed multiple times. For more details see
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\ref limitations "Limitations and known issues".
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\section qmlboostinvoker 4. Launching the application
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Now everything should be in place for launching the application. The
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linker flags create a Position Independent Binary (PIE), so the
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application can still be invoked from the command line. In order to
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verify that the modifications done to the application and the build
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scripts have not broken anything, it is a good idea at this point to
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check that the application still starts and functions normally from
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the command line:
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\code
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$ ./myApp
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\endcode
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The next step is to use the \c invoker to launch the application. In
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order for this to work, you need to have \c applauncherd and \c
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booster-d (the QML booster process) running. To check that this is the
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case, you can do:
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\code
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$ ps ax | grep booster-d
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\endcode
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If you do not see the booster process, you need to start \c
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applauncherd manually. In MeeGo 1.2 Harmattan, \c applauncherd should
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be running as part of the UI session.
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Once you have verified that the booster process is running, you can
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use the following command line to ask the booster process to turn into
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your application:
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\code
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/usr/bin/invoker --type=d ./myApp
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\endcode
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Your application should start exactly as if it had been invoked from
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the command line, just a little bit faster. You can now proceed to
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change the \c .desktop file or \c .service file that launches the
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application to use the invoker command.
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\section qmlboostfinishingtouch 5. Finishing touches
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The invoker can also provide single instance behaviour for your application as
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follows. For more details, see
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\ref singleinstance "Enabling single instance support for an application".
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\code
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/usr/bin/invoker --single-instance --type=d /usr/bin/myApp
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\endcode
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*/
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